yuzu qt: Handle per-game configs for title id 0

Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
This commit is contained in:
lat9nq 2021-05-25 20:06:06 -04:00
parent e8f1d7145e
commit d8a19d286b
8 changed files with 46 additions and 22 deletions

View file

@ -88,7 +88,8 @@ signals:
const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
std::string_view game_path);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,