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yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom configuration 0000000000000000.ini for per-game configs. This is not ideal since many homebrews share this id. Instead for these programs, we load a config that is simply the file name and `.ini` appended to it.
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8 changed files with 46 additions and 22 deletions
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@ -88,7 +88,8 @@ signals:
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const std::string& game_path);
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void OpenTransferableShaderCacheRequested(u64 program_id);
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void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
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void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
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void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
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std::string_view game_path);
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void DumpRomFSRequested(u64 program_id, const std::string& game_path);
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void CopyTIDRequested(u64 program_id);
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void NavigateToGamedbEntryRequested(u64 program_id,
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