From d9a22880f545d47168b0fedd7f0210cecef4b1c3 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 19 Nov 2019 21:26:40 -0300 Subject: [PATCH] shader/other: Reduce DEPBAR log severity While DEPBAR is stubbed it doesn't change anything from our end. Shading languages handle what this instruction does implicitly. We are not getting anything out fo this log except noise. --- src/video_core/shader/decode/other.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp index 116b95f761..17cd45d3c6 100644 --- a/src/video_core/shader/decode/other.cpp +++ b/src/video_core/shader/decode/other.cpp @@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::DEPBAR: { - LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed"); + LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed"); break; } default: