fix compilation issue lol

This commit is contained in:
Maufeat 2025-07-19 02:34:51 +02:00
parent 210159637f
commit dae8935302

View file

@ -104,7 +104,7 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
const auto target_frame_number = slots[slot].frame_number;
for (size_t i = 0; i < core->history.size(); i++) {
if (core->history[i].frame_number = target_frame_number) {
if (core->history[i].frame_number == target_frame_number) {
core->history[i].state = BufferState::Acquired;
break;
}