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VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be split in a following commit.
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5 changed files with 57 additions and 22 deletions
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@ -8,6 +8,7 @@ namespace Pica {
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namespace Shader {
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struct ShaderSetup;
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struct UnitState;
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template <bool Debug>
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