mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-20 14:05:45 +00:00
gl_shader_cache: Rename Program abstractions into Pipeline
This commit is contained in:
parent
3e5b0c116d
commit
ddb24146b6
10 changed files with 104 additions and 104 deletions
|
@ -67,14 +67,14 @@ add_library(video_core STATIC
|
|||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_compute_program.cpp
|
||||
renderer_opengl/gl_compute_program.h
|
||||
renderer_opengl/gl_compute_pipeline.cpp
|
||||
renderer_opengl/gl_compute_pipeline.h
|
||||
renderer_opengl/gl_device.cpp
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_fence_manager.cpp
|
||||
renderer_opengl/gl_fence_manager.h
|
||||
renderer_opengl/gl_graphics_program.cpp
|
||||
renderer_opengl/gl_graphics_program.h
|
||||
renderer_opengl/gl_graphics_pipeline.cpp
|
||||
renderer_opengl/gl_graphics_pipeline.h
|
||||
renderer_opengl/gl_rasterizer.cpp
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_resource_manager.cpp
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue