gl_shader_cache: Rename Program abstractions into Pipeline

This commit is contained in:
ReinUsesLisp 2021-05-25 18:58:28 -03:00 committed by ameerj
parent 3e5b0c116d
commit ddb24146b6
10 changed files with 104 additions and 104 deletions

View file

@ -67,14 +67,14 @@ add_library(video_core STATIC
renderer_base.h
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_compute_program.cpp
renderer_opengl/gl_compute_program.h
renderer_opengl/gl_compute_pipeline.cpp
renderer_opengl/gl_compute_pipeline.h
renderer_opengl/gl_device.cpp
renderer_opengl/gl_device.h
renderer_opengl/gl_fence_manager.cpp
renderer_opengl/gl_fence_manager.h
renderer_opengl/gl_graphics_program.cpp
renderer_opengl/gl_graphics_program.h
renderer_opengl/gl_graphics_pipeline.cpp
renderer_opengl/gl_graphics_pipeline.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_resource_manager.cpp