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core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
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4 changed files with 4 additions and 4 deletions
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@ -135,7 +135,7 @@ void AudioRenderer::ThreadFunc() {
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static constexpr char name[]{"AudioRenderer"};
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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if (mailbox->ADSPWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) {
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LOG_ERROR(Service_Audio,
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"ADSP Audio Renderer -- Failed to receive initialize message from host!");
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