Very minor QOL changes

Supressing a kinda annoying unicode warning.
This commit is contained in:
Gamer64 2025-07-17 17:41:10 +02:00 committed by crueter
parent 6a0ad63453
commit e5790ca70c
2 changed files with 2 additions and 2 deletions

View file

@ -103,7 +103,7 @@
<string name="use_fast_cpu_time">Fast CPU Time</string> <string name="use_fast_cpu_time">Fast CPU Time</string>
<string name="use_fast_cpu_time_description">Forces the emulated CPU to run at a higher clock, reducing certain FPS limiters. This option is hacky and may cause issues, and weaker CPUs may see reduced performance.</string> <string name="use_fast_cpu_time_description">Forces the emulated CPU to run at a higher clock, reducing certain FPS limiters. This option is hacky and may cause issues, and weaker CPUs may see reduced performance.</string>
<string name="custom_cpu_ticks">Custom CPU Ticks</string> <string name="custom_cpu_ticks">Custom CPU Ticks</string>
<string name="custom_cpu_ticks_description">Set a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 7721000 is recommended.</string> <string name="custom_cpu_ticks_description">Set a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 77 to 21000 is recommended.</string>
<string name="cpu_ticks">Ticks</string> <string name="cpu_ticks">Ticks</string>
<string name="force_gpu_blit">Force GPU Blit</string> <string name="force_gpu_blit">Force GPU Blit</string>
<string name="force_gpu_blit_description">Forces all surface copy operations to use GPU acceleration. If your system fails to perform a hardware-accelerated copy, the operation will be skipped and software fallback will not be used. This may significantly improve the performance, but may cause rendering issues on some games.</string> <string name="force_gpu_blit_description">Forces all surface copy operations to use GPU acceleration. If your system fails to perform a hardware-accelerated copy, the operation will be skipped and software fallback will not be used. This may significantly improve the performance, but may cause rendering issues on some games.</string>

View file

@ -117,7 +117,7 @@ void Fermi2D::Blit() {
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) { if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
if (Settings::values.force_gpu_blit.GetValue()) { if (Settings::values.force_gpu_blit.GetValue()) {
LOG_ERROR(HW_GPU, "AccelerateSurfaceCopy failed, and gpu blit is forced."); LOG_ERROR(HW_GPU, "AccelerateSurfaceCopy failed, and GPU blit is forced.");
return; return;
} }
sw_blitter->Blit(src, regs.dst, config); sw_blitter->Blit(src, regs.dst, config);