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shader: Initial recompiler work
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src/shader_recompiler/environment.h
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src/shader_recompiler/environment.h
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#pragma once
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#include "common/common_types.h"
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namespace Shader {
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class Environment {
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public:
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virtual ~Environment() = default;
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[[nodiscard]] virtual u64 ReadInstruction(u32 address) const = 0;
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};
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} // namespace Shader
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