shader: Initial recompiler work

This commit is contained in:
ReinUsesLisp 2021-01-09 03:30:07 -03:00 committed by ameerj
parent 0dfa52612f
commit e6892e9da6
57 changed files with 7061 additions and 0 deletions

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#pragma once
#include "common/common_types.h"
namespace Shader {
class Environment {
public:
virtual ~Environment() = default;
[[nodiscard]] virtual u64 ReadInstruction(u32 address) const = 0;
};
} // namespace Shader