[host1x] Fix FFmpeg crash on Linux (#37)
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This fixes the FFmpeg crash on Linux / Steam Deck.

Credit to Maufeat for AVERROR_EOF check.

Co-authored-by: MaranBr <maranbr@outlook.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/37
Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Co-committed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
MaranBr 2025-07-14 22:30:54 +02:00 committed by crueter
parent a8564a09b7
commit e9ca3f4c06
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
3 changed files with 16 additions and 9 deletions

View file

@ -36,15 +36,16 @@ case "$1" in
ARCH=armv9
ARCH_FLAGS="-march=armv9-a -mtune=generic -w"
;;
*)
echo "Invalid target $1 specified, must be one of amd64, steamdeck, allyx, rog-ally, legacy, aarch64, armv9"
exit 1
;;
esac
export ARCH_FLAGS="$ARCH_FLAGS -O3"
NPROC="$2"
if [ -z "$NPROC" ]; then
NPROC="$(nproc)"
else
shift
fi
if [ "$1" != "" ]; then shift; fi
@ -72,11 +73,15 @@ else
MULTIMEDIA=ON
fi
if [ -z "$BUILD_TYPE" ]; then
export BUILD_TYPE="Release"
fi
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
mkdir -p build && cd build
cmake .. -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \

View file

@ -17,6 +17,10 @@ else
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" -DYUZU_USE_BUNDLED_QT=OFF)
fi
if [ -z "$BUILD_TYPE" ]; then
export BUILD_TYPE="Release"
fi
if [ "$WINDEPLOYQT" == "" ]; then
echo "You must supply the WINDEPLOYQT environment variable."
exit 1
@ -38,7 +42,7 @@ export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
mkdir -p build && cd build
cmake .. -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \

View file

@ -216,18 +216,16 @@ bool DecoderContext::OpenContext(const Decoder& decoder) {
bool DecoderContext::SendPacket(const Packet& packet) {
m_temp_frame = std::make_shared<Frame>();
if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0) {
if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0 && ret != AVERROR_EOF) {
LOG_ERROR(HW_GPU, "avcodec_send_packet error: {}", AVError(ret));
return false;
}
return true;
}
std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
auto ReceiveImpl = [&](AVFrame* frame) -> bool {
if (const int ret = avcodec_receive_frame(m_codec_context, frame); ret < 0) {
if (const int ret = avcodec_receive_frame(m_codec_context, frame); ret < 0 && ret != AVERROR_EOF) {
LOG_ERROR(HW_GPU, "avcodec_receive_frame error: {}", AVError(ret));
return false;
}