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GPU: Implement guest driver profile and deduce texture handler sizes.
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@ -1306,6 +1306,8 @@ public:
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return regs.tex_cb_index;
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}
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VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
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/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
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/// we've seen used.
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using MacroMemory = std::array<u32, 0x40000>;
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