fix more vulkan issues and remove vertex input (#117)

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/117
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
This commit is contained in:
Aleksandr Popovich 2025-05-19 21:28:16 +00:00 committed by AlekPop
parent 3cad73dad6
commit ed4b011cad
45 changed files with 285 additions and 502 deletions

View file

@ -234,23 +234,13 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
tr("Enables the VkExtendedDynamicState* extensions.\nHigher dynamic states will generally improve "
"performance, but may cause issues on certain games or devices."));
INSERT(Settings,
vertex_input,
tr("VertexInputDynamicState"),
tr("Enables the VkVertexInputDynamicState extension.\n"
"Only Vulkan 1.3+ devices support this extension, and will generally see improved "
"performance."));
INSERT(Settings, provoking_vertex, tr("Provoking Vertex"),
tr("Improves lighting and vertex handling in certain games.\n"
"Only Vulkan 1.0+ devices support this extension."));
INSERT(Settings,
descriptor_indexing,
tr("Descriptor Indexing"),
INSERT(Settings, descriptor_indexing, tr("Descriptor Indexing"),
tr("Improves texture & buffer handling and the Maxwell translation layer.\n"
"Some Vulkan 1.1+ and all 1.2+ devices support this extension.\n"
"This extension is incomplete. Use with caution."));
"Some Vulkan 1.1+ and all 1.2+ devices support this extension."));
// Renderer (Debug)