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settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
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parent
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commit
ee8ec56291
9 changed files with 1 additions and 19 deletions
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@ -266,7 +266,6 @@ void QtControllerSelectorDialog::ApplyConfiguration() {
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OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
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Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
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Settings::values.vibration_strength.SetValue(ui->vibrationSpin->value());
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Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
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}
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@ -283,7 +282,6 @@ void QtControllerSelectorDialog::LoadConfiguration() {
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UpdateDockedState(Settings::values.players.GetValue()[8].connected);
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ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
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ui->vibrationSpin->setValue(Settings::values.vibration_strength.GetValue());
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ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
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}
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