glsl: Implement a few Integer instructions

This commit is contained in:
ameerj 2021-05-21 20:56:46 -04:00
parent 0c315dae67
commit eea0726cd5
10 changed files with 398 additions and 260 deletions

View file

@ -16,11 +16,14 @@ class Value;
namespace Shader::Backend::GLSL {
enum class Type : u32 {
U1,
U32,
S32,
F32,
U64,
F64,
U32x2,
F32x2,
Void,
};