mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 09:55:45 +00:00
core/hid: Increment shake force
With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard
This commit is contained in:
parent
c2ac9e90bf
commit
f217849d21
1 changed files with 1 additions and 1 deletions
|
@ -114,7 +114,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
|
|||
if (TransformToButton(callback).value) {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<s16> distribution(-1000, 1000);
|
||||
std::uniform_int_distribution<s16> distribution(-5000, 5000);
|
||||
status.accel.x.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.accel.y.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
status.accel.z.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue