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Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
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9 changed files with 25 additions and 44 deletions
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@ -976,7 +976,7 @@ union Instruction {
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BitField<37, 3, TextureProcessMode> process_mode;
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bool IsComponentEnabled(std::size_t component) const {
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return ((1ull << component) & component_mask) != 0;
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return ((1ULL << component) & component_mask) != 0;
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}
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TextureProcessMode GetTextureProcessMode() const {
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