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Texture Cache: Improve accuracy of sparse texture detection.
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6 changed files with 346 additions and 135 deletions
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@ -57,8 +57,6 @@ struct OverlapResult {
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const ImageInfo& src,
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SubresourceBase base);
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[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr);
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[[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
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[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
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