core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked

These don't need to be visible outside of the translation unit, so they
can be enclosed within an anonymous namespace.
This commit is contained in:
Lioncash 2019-03-24 18:34:39 -04:00
parent 04c8dde70c
commit ff47991967

View file

@ -423,6 +423,7 @@ std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line
return out;
}
namespace {
u64 MemoryReadImpl(u32 width, VAddr addr) {
switch (width) {
case 1:
@ -457,6 +458,7 @@ void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
UNREACHABLE();
}
}
} // Anonymous namespace
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
const std::string& build_id, VAddr code_region_start,