Commit graph

167 commits

Author SHA1 Message Date
Liam
011dfe1db7 textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
german77
e43d1c20d5 service: nfp: Allow to load with a different amiibo id 2023-05-09 17:51:59 -06:00
Fernando Sahmkow
62295b5069 Settings: add option to enable / disable reactive flushing 2023-05-07 23:46:12 +02:00
bunnei
12c4c09b3f Merge pull request #10125 from lat9nq/vsync-select
configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
liamwhite
0018e53745 Merge pull request #10162 from lat9nq/sdl-remove-old
yuzu-sdl,audio_core: Remove antiquated warning ignore
2023-05-06 23:10:09 -04:00
lat9nq
be5eee647e yuzu-sdl,audio_core: Remove antiquated warning ignore
Issue was fixed a long time ago, both by SDL2 and in yuzu by including
SDL2 as a system library.
2023-05-05 03:48:28 -04:00
Liam
f50b8635b3 settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Morph
069637f4ff Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
lat9nq
581d8f34ee configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
GPUCode
d56a40606c vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
Liam
bdaf10ec9e settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
ameerj
c5386e2179 configuration: Add async ASTC decode setting 2023-02-22 18:21:09 -05:00
Narr the Reg
75039440f3 input_common: Reintroduce custom pro controller support 2023-02-09 20:08:54 -06:00
german77
c657c3cade yuzu_cmd: Fix mismatching controller input 2023-02-04 11:05:57 -06:00
liamwhite
41958ff4ae Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Wollnashorn
ef0b585b0b video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
d9b2bc7f04 common: add setting for renderer clock workaround 2023-01-04 22:22:01 -05:00
Fernando Sahmkow
e5d02ff039 yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
merry
32b13dbca1 Merge pull request #9370 from liamwhite/break-unmapped
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
Alexandre Bouvier
325a016cd2 cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
Liam
dfc09df118 core: add option to break on unmapped access 2022-12-02 08:25:45 -05:00
liamwhite
755e1e93c7 Merge pull request #9325 from german77/default_by_default
yuzu-cmd: Fix default config value
2022-11-28 08:14:32 -05:00
german77
3075c5ec5c yuzu-cmd: Fix default config value 2022-11-27 20:43:34 -06:00
Matías Locatti
8e19421f84 FSR Sharpening Slider part 1 - only a global slider 2022-11-24 04:22:13 -05:00
Liam
39c3184237 video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
Andrea Pappacoda
6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
Kelebek1
be1f5f1d9f Project Andio 2022-07-22 01:11:32 +01:00
bunnei
e42a6ad7d9 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
merry
4091cca405 common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
lat9nq
6e65bb6f83 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Liam
b09ff19f31 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
bunnei
c9ffc287bf Merge pull request #8048 from ameerj/include-purge
general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ameerj
000b3197c6 yuzu_cmd: Reduce unused includes 2022-03-20 02:25:09 -04:00
lat9nq
0b10017932 yuzu_cmd: Allow user to specify config file location
Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
merry
3fe2c2d40d dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei
5dc4c92dc2 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
lat9nq
a4ad597ae2 config: Support motion inputs
Motion inputs were not being read in by the config when yuzu-cmd boots
up. This adds support for those.

While we're at it, make a reference to the current player controls to
improve readability. Also updates the if statements in the Analog and
Button loops with curly braces to keep the style consistent.
2022-02-05 02:31:55 -05:00
german77
dfb63175d1 core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77
ddcdaac727 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77
a197599d08 core: Update input interpreter 2021-11-24 20:30:24 -06:00
Marshall Mohror
e6c99aecb0 Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
lat9nq
0fe6ef6109 yuzu_cmd: Read resolution_setup and scaling_filter from config
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
ameerj
6cfd975469 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
lat9nq
9bed9e8e4e config: Read network_interface
Let's yuzu_cmd use a network interface. Also adds it to the default ini.
2021-10-15 12:14:09 -04:00
Morph
a4d5ade781 settings: Remove BCAT settings 2021-09-29 01:24:21 -04:00
Moonlacer
1c445d1050 remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
Fernando S
f35f5c5072 Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
Fernando Sahmkow
9a785765d8 Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
ameerj
82906e26a5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
lat9nq
73acba8ddb config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00