FernandoS27
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c52b528cf7
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shader: Fix F2I
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
|
24bc872af3
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shader: Implement NDC [-1, 1], attribute types and default varying initialization
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2021-07-22 21:51:24 -04:00 |
|
ameerj
|
0705eff8f6
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
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ameerj
|
1a8e8498a4
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shader: Implement DMNMX, DSET, DSETP
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2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
9fe47baf87
|
shader: Implement F2F
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
9bf9276fe9
|
shader: Add support for fp16 comparisons and misc fixes
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
6398d03341
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
33090a74dd
|
shader: Add partial rasterizer integration
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
3c7ec88397
|
shader: Implement CSET and CSETP
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
1842c601ce
|
shader: Implement TEXS
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
f8f0eea4eb
|
shader: Implement FMNMX
And add a const in FCMP
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
ab928b72c0
|
shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
83c7592d3d
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
a956d3cdb3
|
shader: Initial support for textures and TEX
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
449374cb13
|
shader: Implement R2P
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
5d2857e57a
|
shader: Implement SHF
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
67a8a810d2
|
shader: Implement LEA
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
8230e271ea
|
shader: Implement HADD2
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
f7e0d532a8
|
shader: Implement FLO
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
88324f800c
|
shader: Implement IMNMX
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
c134390062
|
shader: Implement POPC
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
b3d166ad4c
|
shader: Implement SHR
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
d0459ab2c2
|
shader: Fix control flow
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
dda21fd317
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e755a13d06
|
shader: Rename, implement FADD.SAT and P2R (imm)
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
6350a277a3
|
shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a2fe90fa60
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
76a3a2510f
|
shader: Misc fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
c4d75e4b78
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
5ee600cf64
|
spirv: Initial SPIR-V support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
f5b3324bca
|
shader: Make typed IR
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
37fc39de17
|
shader: Constant propagation and global memory to storage buffer
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
f5605b424f
|
shader: Initial instruction support
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
e6892e9da6
|
shader: Initial recompiler work
|
2021-07-22 21:51:21 -04:00 |
|