Commit graph

62 commits

Author SHA1 Message Date
FernandoS27
06469da581 shader: Mark SSBOs as written when they are 2021-07-22 21:51:25 -04:00
FernandoS27
68bad0e922 shader: Implement ViewportIndex 2021-07-22 21:51:25 -04:00
FernandoS27
82698ecb41 shader: Fold composite extract 2021-07-22 21:51:25 -04:00
FernandoS27
5b74fe36ec shader: Fold comparisons and Pack/Unpack16 2021-07-22 21:51:25 -04:00
ReinUsesLisp
6df3c1a64e shader: Fix constant propagation to use reverse post order 2021-07-22 21:51:25 -04:00
FernandoS27
40ace25859 shader: Implement ClipDistance 2021-07-22 21:51:25 -04:00
FernandoS27
be5936dea2 shader: Implement ImageGradient 2021-07-22 21:51:25 -04:00
FernandoS27
56c8c42cf8 shader,spirv: Implement ImageQueryLod. 2021-07-22 21:51:25 -04:00
FernandoS27
8232c10ed1 shader: Implement TLD 2021-07-22 21:51:25 -04:00
FernandoS27
a8c2a85610 shader: Add PointCoord attribute 2021-07-22 21:51:25 -04:00
ameerj
357a47d944 shader: Add PointSize attribute 2021-07-22 21:51:25 -04:00
ameerj
d5d6d4ce74 shader: Implement FSWZADD 2021-07-22 21:51:25 -04:00
FernandoS27
bf9d512e17 shader: Implement BRX 2021-07-22 21:51:25 -04:00
ReinUsesLisp
6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 2021-07-22 21:51:25 -04:00
ReinUsesLisp
e6b3119910 shader: Better interpolation and disabled attributes support 2021-07-22 21:51:24 -04:00
ReinUsesLisp
63ea42e0d5 shader: Implement front face 2021-07-22 21:51:24 -04:00
ReinUsesLisp
e4ba306750 shader: Implement TXQ and fix FragDepth 2021-07-22 21:51:24 -04:00
ReinUsesLisp
4cd2c1588b shader: Refactor PTP and other minor changes 2021-07-22 21:51:24 -04:00
FernandoS27
ac81f51141 shader: Add IR opcode for ImageFetch 2021-07-22 21:51:24 -04:00
FernandoS27
f573d3642e shader: Implement TLD4.PTP 2021-07-22 21:51:24 -04:00
FernandoS27
d4974db16f shader: Implement TLD4 and TLD4_B 2021-07-22 21:51:24 -04:00
ameerj
483439a540 shader: Implement SHFL 2021-07-22 21:51:24 -04:00
ReinUsesLisp
7e8fc3e3c8 shader: Track first bindless argument instead of the instruction itself 2021-07-22 21:51:24 -04:00
FernandoS27
c52b528cf7 shader: Fix F2I 2021-07-22 21:51:24 -04:00
ameerj
0705eff8f6 shader: Implement VOTE 2021-07-22 21:51:24 -04:00
ReinUsesLisp
cdbb207953 shader: Fold interpolation multiplications 2021-07-22 21:51:24 -04:00
ameerj
1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 2021-07-22 21:51:24 -04:00
FernandoS27
9fe47baf87 shader: Implement F2F 2021-07-22 21:51:24 -04:00
ReinUsesLisp
c05fc07b8f shader: Add missing fp64 usage flags 2021-07-22 21:51:24 -04:00
ReinUsesLisp
9bf9276fe9 shader: Add support for fp16 comparisons and misc fixes 2021-07-22 21:51:24 -04:00
FernandoS27
d1e56df6ff shader: Fix floating point comparison for FP16 2021-07-22 21:51:23 -04:00
ReinUsesLisp
5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 2021-07-22 21:51:23 -04:00
ReinUsesLisp
6398d03341 shader: Implement I2F 2021-07-22 21:51:23 -04:00
ReinUsesLisp
33090a74dd shader: Add partial rasterizer integration 2021-07-22 21:51:23 -04:00
ReinUsesLisp
187776e450 shader: Reorder phi nodes when redefined as undefined opcodes 2021-07-22 21:51:23 -04:00
ReinUsesLisp
db2e9d64aa shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00
ameerj
ab928b72c0 shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
2021-07-22 21:51:23 -04:00
ReinUsesLisp
83c7592d3d shader: Partial implementation of LDC 2021-07-22 21:51:23 -04:00
ReinUsesLisp
a956d3cdb3 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
ReinUsesLisp
8230e271ea shader: Implement HADD2 2021-07-22 21:51:23 -04:00
ameerj
1040d61017 shader: Implement SEL 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e14ffe25a6 shader: Avoid infinite recursion when tracking global memory 2021-07-22 21:51:22 -04:00
ReinUsesLisp
dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
6350a277a3 shader: Add denorm flush support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
a2fe90fa60 spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
ReinUsesLisp
2bb0069e4e shader: Add XMAD multiplication folding optimization 2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
1c69500977 shader: Fix tracking 2021-07-22 21:51:22 -04:00
ReinUsesLisp
60342eb0c0 shader: Add support for forward declarations 2021-07-22 21:51:22 -04:00
ReinUsesLisp
756c643f08 shader: Support SSA loops on IR 2021-07-22 21:51:22 -04:00