FernandoS27
|
82698ecb41
|
shader: Fold composite extract
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
5b74fe36ec
|
shader: Fold comparisons and Pack/Unpack16
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
6df3c1a64e
|
shader: Fix constant propagation to use reverse post order
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
4cd2c1588b
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
f573d3642e
|
shader: Implement TLD4.PTP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
d4974db16f
|
shader: Implement TLD4 and TLD4_B
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
cdbb207953
|
shader: Fold interpolation multiplications
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
1a8e8498a4
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
db2e9d64aa
|
shader: Implement CAL inlining function calls
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
83c7592d3d
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
dda21fd317
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a2fe90fa60
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
2bb0069e4e
|
shader: Add XMAD multiplication folding optimization
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
605783f828
|
spirv: Initial bindings support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
76a3a2510f
|
shader: Misc fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
c4d75e4b78
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
8e9207253c
|
shader: Better constant folding
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
f5b3324bca
|
shader: Make typed IR
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
37fc39de17
|
shader: Constant propagation and global memory to storage buffer
|
2021-07-22 21:51:21 -04:00 |
|