ReinUsesLisp
|
0bb8a473e2
|
spirv: Add fixed pipeline point size
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
a8c2a85610
|
shader: Add PointCoord attribute
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
357a47d944
|
shader: Add PointSize attribute
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
2c78d07197
|
shader: Store type of phi nodes in flags
This is needed because pseudo-instructions where invalidated.
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
19cba41834
|
spirv: Fix default output attribute initialization
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
d5d6d4ce74
|
shader: Implement FSWZADD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
bf9d512e17
|
shader: Implement BRX
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
a0a4d75c6c
|
shader: Implement I2I CC
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
f3ec28dc23
|
shader: Implement I2I SAT
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
6044946495
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
e6b3119910
|
shader: Better interpolation and disabled attributes support
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
96a54aeea8
|
spirv: Remove dependencies on Environment when generating SPIR-V
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
63ea42e0d5
|
shader: Implement front face
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
e4ba306750
|
shader: Implement TXQ and fix FragDepth
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
4cd2c1588b
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
ac81f51141
|
shader: Add IR opcode for ImageFetch
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
f573d3642e
|
shader: Implement TLD4.PTP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
1d05850dee
|
shader: Implement FragDepth
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
d4974db16f
|
shader: Implement TLD4 and TLD4_B
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
483439a540
|
shader: Implement SHFL
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
c52b528cf7
|
shader: Fix F2I
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
24bc872af3
|
shader: Implement NDC [-1, 1], attribute types and default varying initialization
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
0705eff8f6
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
1a8e8498a4
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
9bf9276fe9
|
shader: Add support for fp16 comparisons and misc fixes
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
5cd8970e73
|
spirv: Implement VertexId and InstanceId, refactor code
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
6398d03341
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
33090a74dd
|
shader: Add partial rasterizer integration
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
832f1169d6
|
shader: Implement DADD
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
ea4e293758
|
shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
1842c601ce
|
shader: Implement TEXS
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
db2e9d64aa
|
shader: Implement CAL inlining function calls
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
809a7282a4
|
spirv: Add SignedZeroInfNanPreserve logic
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
f8f0eea4eb
|
shader: Implement FMNMX
And add a const in FCMP
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
ab928b72c0
|
shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
83c7592d3d
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
a956d3cdb3
|
shader: Initial support for textures and TEX
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
449374cb13
|
shader: Implement R2P
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
5d2857e57a
|
shader: Implement SHF
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
67a8a810d2
|
shader: Implement LEA
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
8230e271ea
|
shader: Implement HADD2
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
f7e0d532a8
|
shader: Implement FLO
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
88324f800c
|
shader: Implement IMNMX
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
c134390062
|
shader: Implement POPC
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
b3d166ad4c
|
shader: Implement SHR
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
ea61e5ba36
|
spirv: Move phi arguments emit to a separate function
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
3d618df276
|
spirv: Add support for self-referencing phi nodes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
215b21a1c0
|
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
dda21fd317
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
98bd83997c
|
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
|
2021-07-22 21:51:22 -04:00 |
|