ReinUsesLisp
|
b580c1e208
|
shader: Implement BAR and fix memory barriers
|
2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
e9d7f63788
|
shader: Abstract breadth searches and use the abstraction
|
2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
9db035faec
|
shader: Reimplement GetCbufU64 as GetCbufU32x2
It may generate better code on some compilers and it's easier to handle.
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
fe14898573
|
shader: Fix undetected bug from review
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
ffb90d59c6
|
shader: Address feedback
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
741b21715a
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
5a6eb31578
|
shader: Implement SR_LaneId
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
a9f79b6553
|
shader: Implement MEMBAR
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
5c94fba511
|
shader: Improve VOTE.VTG stub
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
1534a99e35
|
shader: Stub VOTE.VTG
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
5a589fabdb
|
shader: Unroll "using enum" for opcode declarations
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
8f2238dc3d
|
shader: Fix TXD
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
696f326cd1
|
shader: Always pass a lod for TexelFetch
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
be5936dea2
|
shader: Implement ImageGradient
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
d523cd563c
|
shader: Implement TMML partially
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
56c8c42cf8
|
shader,spirv: Implement ImageQueryLod.
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
8232c10ed1
|
shader: Implement TLD
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
2c78d07197
|
shader: Store type of phi nodes in flags
This is needed because pseudo-instructions where invalidated.
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
d0d339b398
|
shader: Add missing new lines
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
d5d6d4ce74
|
shader: Implement FSWZADD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
bf9d512e17
|
shader: Implement BRX
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
99b954550f
|
shader: Fix alignment checks on RZ
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
f3ec28dc23
|
shader: Implement I2I SAT
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
6044946495
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
528b7b2d63
|
shader: Implement VMAD, VMNMX, VSETP
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
96a54aeea8
|
spirv: Remove dependencies on Environment when generating SPIR-V
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
0b338e3102
|
shader: Fix structured control flow on KIL instructions
This could potentially leave unvisited blocks, leading to illegal phi
nodes.
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
e4ba306750
|
shader: Implement TXQ and fix FragDepth
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
4cd2c1588b
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
ac81f51141
|
shader: Add IR opcode for ImageFetch
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
f573d3642e
|
shader: Implement TLD4.PTP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
d4974db16f
|
shader: Implement TLD4 and TLD4_B
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
483439a540
|
shader: Implement SHFL
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
c52b528cf7
|
shader: Fix F2I
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
24bc872af3
|
shader: Implement NDC [-1, 1], attribute types and default varying initialization
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
0705eff8f6
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
1a8e8498a4
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
9fe47baf87
|
shader: Implement F2F
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
9bf9276fe9
|
shader: Add support for fp16 comparisons and misc fixes
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
6398d03341
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
33090a74dd
|
shader: Add partial rasterizer integration
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
832f1169d6
|
shader: Implement DADD
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
3c7ec88397
|
shader: Implement CSET and CSETP
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
609b8da584
|
shader: Fix instruction transitions in and out of Phi
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
1842c601ce
|
shader: Implement TEXS
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
db2e9d64aa
|
shader: Implement CAL inlining function calls
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
f8f0eea4eb
|
shader: Implement FMNMX
And add a const in FCMP
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
f99fd4d0c9
|
shader: Fix rebase issue
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
ab928b72c0
|
shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
83c7592d3d
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|