ameerj
0df188787a
shader_recompiler: Reduce unused includes
2022-03-20 02:25:08 -04:00
ameerj
3f06a447fb
emit_spirv: Reduce emit_spirv.h include overhead
...
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ReinUsesLisp
8cfa8cda16
shader: Add integer division opcodes
2021-11-16 22:11:28 +01:00
ReinUsesLisp
f158fe9359
shader: Remove IAbs64
2021-07-22 21:51:39 -04:00
ReinUsesLisp
055db41f19
Move SPIR-V emission functions to their own header
2021-07-22 21:51:30 -04:00
ReinUsesLisp
8accb076ee
spirv: Add integer clamping workarounds
...
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
e54171c1a9
shader: Add NVN storage buffer fallbacks
...
When we can't track the SSBO origin of a global memory instruction,
leave it as a global memory operation and assume these pointers are in
the NVN storage buffer slots, then apply a linear search in the shader's
runtime.
2021-07-22 21:51:28 -04:00
ameerj
688c89590c
spirv: Replace Constant/ConstantComposite with Const helper
2021-07-22 21:51:28 -04:00
ReinUsesLisp
4678dc7246
shader: Implement LOP CC
2021-07-22 21:51:27 -04:00
ameerj
a0a4d75c6c
shader: Implement I2I CC
2021-07-22 21:51:25 -04:00
ameerj
f3ec28dc23
shader: Implement I2I SAT
2021-07-22 21:51:25 -04:00
ReinUsesLisp
6398d03341
shader: Implement I2F
2021-07-22 21:51:23 -04:00
ameerj
449374cb13
shader: Implement R2P
2021-07-22 21:51:23 -04:00
ameerj
5d2857e57a
shader: Implement SHF
2021-07-22 21:51:23 -04:00
ameerj
67a8a810d2
shader: Implement LEA
2021-07-22 21:51:23 -04:00
ameerj
f7e0d532a8
shader: Implement FLO
2021-07-22 21:51:23 -04:00
ameerj
88324f800c
shader: Implement IMNMX
2021-07-22 21:51:22 -04:00
ameerj
c134390062
shader: Implement POPC
2021-07-22 21:51:22 -04:00
ameerj
b3d166ad4c
shader: Implement SHR
2021-07-22 21:51:22 -04:00
ReinUsesLisp
215b21a1c0
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
2021-07-22 21:51:22 -04:00
ReinUsesLisp
98bd83997c
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e755a13d06
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a5f87011d3
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828
spirv: Initial bindings support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
756c643f08
shader: Support SSA loops on IR
2021-07-22 21:51:22 -04:00
ReinUsesLisp
5ee600cf64
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00