Commit graph

20782 commits

Author SHA1 Message Date
Fernando S
6dfbefd29b Merge pull request #7658 from ameerj/sparse-fixes
video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
Mai M
6850974e5e Merge pull request #7679 from liushuyu/update-dynarmic
externals/dynarmic: update to the latest revision
2022-01-06 07:42:55 -05:00
liushuyu
5bce65d4ab externals/dynarmic: update to latest revision ...
... to resolve compilation errors with fmt 8.1
2022-01-06 04:06:43 -07:00
bunnei
74485dda2f Merge pull request #7674 from lat9nq/fix-custom-highlight
configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M
2b88e2536c Merge pull request #7673 from german77/no_return
glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
Mai M
e22fd0ada3 Merge pull request #7675 from zhaobot/tx-update-20220105075447
Update translations (2022-01-05)
2022-01-05 06:40:30 -05:00
The yuzu Community
e59903e403 Update translations (2022-01-05) 2022-01-05 07:55:04 +00:00
lat9nq
a8b082c537 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg
7b752c8f47 video_core: Remove unnecesary maybe_unused flag 2022-01-04 21:25:47 -06:00
Narr the Reg
0646512a9c glsl: Remove unreachable return 2022-01-04 20:23:39 -06:00
bunnei
13f63ec38a Merge pull request #7610 from Tatsh/more-system-libs
Add support for linking against system Opus
2022-01-04 17:32:35 -08:00
bunnei
ccfce4da6f Merge pull request #7636 from vonchenplus/buffer_queue_query
core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S
978517824a Merge pull request #7670 from ameerj/vsync-block
gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei
208d87ec53 Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj
664fcdc64b gpu: Add shut down method to synchronize threads before destruction 2022-01-03 20:47:26 -05:00
Fernando Sahmkow
65387dd0a0 ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
ameerj
8badb6f4a7 Revert "Merge pull request #7668 from ameerj/fence-stop-token"
This reverts commit 5a612e9217, reversing
changes made to 2e61bc3d51.
2022-01-03 20:28:54 -05:00
bunnei
5a612e9217 Merge pull request #7668 from ameerj/fence-stop-token
gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei
2e61bc3d51 Merge pull request #7664 from german77/fallback
core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei
ac2684af9f Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei
440502c8a9 Merge pull request #7663 from german77/applet
controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj
0585c60227 gpu: Use std::stop_token in WaitFence for VSync thread
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S
dd9be795bf Merge pull request #7648 from bunnei/thread-pinning
core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S
97db926f08 Merge pull request #7624 from ameerj/intel-msaa-scale
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S
8a790b09a7 Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77
0e9f010ed6 core/hid: Add fallback to fullkey controllers 2022-01-01 22:01:13 -06:00
german77
8b989ac3ae controller_applet: Only populate supported controllers 2022-01-01 21:42:17 -06:00
german77
4208ac1087 yuzu: Fix UI elements not updating correctly 2022-01-01 17:57:43 -06:00
Fernando S
2901f124c1 Merge pull request #7659 from ameerj/overlap-overflow
texture_cache/util: Fix s32 overflow when resolving overlaps
2022-01-01 22:10:29 +01:00
ameerj
5a7940c1f1 texture_cache/util: Fix s32 overflow when resolving overlaps 2021-12-31 20:03:22 -05:00
ameerj
4c10c0a514 video_core/memory_manager: Fixes for sparse memory management 2021-12-31 17:04:02 -05:00
Mai M
179e7d7f26 Merge pull request #7654 from Morph1984/dynarmic
externals: Update dynarmic to 28714ee7
2021-12-31 02:49:16 -05:00
ameerj
5c644fe97b video_core/memory_manager: Deduplicate Read/WriteBlock 2021-12-31 02:08:22 -05:00
Morph
810ca88634 externals: Update dynarmic to 28714ee7
Reduces compilation times on MSVC.
2021-12-30 22:28:27 -05:00
bunnei
1b4fa1cba3 Merge pull request #7647 from german77/toad
core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei
b12695ddc4 core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-30 15:50:45 -08:00
german77
5dab578691 core/hid: Fix controller type validation 2021-12-29 22:51:53 -06:00
bunnei
74e91d06fa Merge pull request #7635 from bunnei/set-heap-size
core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj
c5c13369fa glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
ameerj
a57dc3509a glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj
0918d673a3 emit_glsl_integer: Use negation work around 2021-12-29 19:03:50 -05:00
ameerj
22a4d26479 shader: Add integer attribute get optimization pass
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei
ecc0a7140c Merge pull request #7618 from goldenx86/patch-4
Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti
244dff4e6e Empty spaces 2021-12-28 18:50:51 -03:00
Matías Locatti
1a30c0a125 Changes to avoid warnings in SSE4.2 optimized SPIR-V 2021-12-28 17:35:55 -03:00
Feng Chen
064470286d Remove invalid assertion statement 2021-12-28 18:51:11 +08:00
Feng Chen
5e725163a0 Remove invalid header include 2021-12-28 18:51:11 +08:00
Feng Chen
669cb21687 Implement few type in bufferqueue query method 2021-12-28 18:51:03 +08:00
bunnei
714dcea191 core: hle: kernel: Updated implementation of svcSetHeapSize.
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
2021-12-28 01:25:20 -08:00
bunnei
ae33a76753 Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00