Fernando S
6dfbefd29b
Merge pull request #7658 from ameerj/sparse-fixes
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video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
Mai M
6850974e5e
Merge pull request #7679 from liushuyu/update-dynarmic
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externals/dynarmic: update to the latest revision
2022-01-06 07:42:55 -05:00
liushuyu
5bce65d4ab
externals/dynarmic: update to latest revision ...
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... to resolve compilation errors with fmt 8.1
2022-01-06 04:06:43 -07:00
bunnei
74485dda2f
Merge pull request #7674 from lat9nq/fix-custom-highlight
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configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M
2b88e2536c
Merge pull request #7673 from german77/no_return
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glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
Mai M
e22fd0ada3
Merge pull request #7675 from zhaobot/tx-update-20220105075447
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Update translations (2022-01-05)
2022-01-05 06:40:30 -05:00
The yuzu Community
e59903e403
Update translations (2022-01-05)
2022-01-05 07:55:04 +00:00
lat9nq
a8b082c537
configure_per_game: Initialize tabs after loading custom configuration
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Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg
7b752c8f47
video_core: Remove unnecesary maybe_unused flag
2022-01-04 21:25:47 -06:00
Narr the Reg
0646512a9c
glsl: Remove unreachable return
2022-01-04 20:23:39 -06:00
bunnei
13f63ec38a
Merge pull request #7610 from Tatsh/more-system-libs
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Add support for linking against system Opus
2022-01-04 17:32:35 -08:00
bunnei
ccfce4da6f
Merge pull request #7636 from vonchenplus/buffer_queue_query
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core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S
978517824a
Merge pull request #7670 from ameerj/vsync-block
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gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei
208d87ec53
Merge pull request #7251 from FernandoS27/shader-dump
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ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj
664fcdc64b
gpu: Add shut down method to synchronize threads before destruction
2022-01-03 20:47:26 -05:00
Fernando Sahmkow
65387dd0a0
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
ameerj
8badb6f4a7
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
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This reverts commit 5a612e9217
, reversing
changes made to 2e61bc3d51
.
2022-01-03 20:28:54 -05:00
bunnei
5a612e9217
Merge pull request #7668 from ameerj/fence-stop-token
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gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei
2e61bc3d51
Merge pull request #7664 from german77/fallback
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core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei
ac2684af9f
Merge pull request #7662 from german77/uistatus
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yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei
440502c8a9
Merge pull request #7663 from german77/applet
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controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj
0585c60227
gpu: Use std::stop_token in WaitFence for VSync thread
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Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S
dd9be795bf
Merge pull request #7648 from bunnei/thread-pinning
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core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S
97db926f08
Merge pull request #7624 from ameerj/intel-msaa-scale
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vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S
8a790b09a7
Merge pull request #7629 from ameerj/nv-driver-fixes
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shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77
0e9f010ed6
core/hid: Add fallback to fullkey controllers
2022-01-01 22:01:13 -06:00
german77
8b989ac3ae
controller_applet: Only populate supported controllers
2022-01-01 21:42:17 -06:00
german77
4208ac1087
yuzu: Fix UI elements not updating correctly
2022-01-01 17:57:43 -06:00
Fernando S
2901f124c1
Merge pull request #7659 from ameerj/overlap-overflow
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texture_cache/util: Fix s32 overflow when resolving overlaps
2022-01-01 22:10:29 +01:00
ameerj
5a7940c1f1
texture_cache/util: Fix s32 overflow when resolving overlaps
2021-12-31 20:03:22 -05:00
ameerj
4c10c0a514
video_core/memory_manager: Fixes for sparse memory management
2021-12-31 17:04:02 -05:00
Mai M
179e7d7f26
Merge pull request #7654 from Morph1984/dynarmic
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externals: Update dynarmic to 28714ee7
2021-12-31 02:49:16 -05:00
ameerj
5c644fe97b
video_core/memory_manager: Deduplicate Read/WriteBlock
2021-12-31 02:08:22 -05:00
Morph
810ca88634
externals: Update dynarmic to 28714ee7
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Reduces compilation times on MSVC.
2021-12-30 22:28:27 -05:00
bunnei
1b4fa1cba3
Merge pull request #7647 from german77/toad
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core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei
b12695ddc4
core: hle: kernel: Implement thread pinning.
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- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp .
2021-12-30 15:50:45 -08:00
german77
5dab578691
core/hid: Fix controller type validation
2021-12-29 22:51:53 -06:00
bunnei
74e91d06fa
Merge pull request #7635 from bunnei/set-heap-size
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core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj
c5c13369fa
glsl: Add boolean reference workaround
2021-12-29 19:03:50 -05:00
ameerj
a57dc3509a
glsl_context_get_set: Add alternative cbuf type for broken drivers
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some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj
0918d673a3
emit_glsl_integer: Use negation work around
2021-12-29 19:03:50 -05:00
ameerj
22a4d26479
shader: Add integer attribute get optimization pass
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Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei
ecc0a7140c
Merge pull request #7618 from goldenx86/patch-4
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Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti
244dff4e6e
Empty spaces
2021-12-28 18:50:51 -03:00
Matías Locatti
1a30c0a125
Changes to avoid warnings in SSE4.2 optimized SPIR-V
2021-12-28 17:35:55 -03:00
Feng Chen
064470286d
Remove invalid assertion statement
2021-12-28 18:51:11 +08:00
Feng Chen
5e725163a0
Remove invalid header include
2021-12-28 18:51:11 +08:00
Feng Chen
669cb21687
Implement few type in bufferqueue query method
2021-12-28 18:51:03 +08:00
bunnei
714dcea191
core: hle: kernel: Updated implementation of svcSetHeapSize.
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- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp .
2021-12-28 01:25:20 -08:00
bunnei
ae33a76753
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
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vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00