Commit graph

17953 commits

Author SHA1 Message Date
Markus Wick
b529aba9ce common/threadsafe_queue: Provide Wait() method.
It shall block until there is something to consume in the queue.

And use it for the GPU emulation instead of the spin loop.
This is only in booting the emulator, however in BOTW this is the case for about 1 second.
2021-04-07 22:38:52 +02:00
bunnei
7b2593bf33 Merge pull request #6130 from degasus/better_assert_handling
common: Move assert failure handling into a cpp file.
2021-04-07 13:35:41 -07:00
bunnei
0faeb989ae Merge pull request #6153 from lioncash/svcrange
process_capability: Handle extended SVC range
2021-04-07 13:01:40 -07:00
bunnei
0b402075bf Merge pull request #6161 from Morph1984/audio-update-12.x
service: audio: Update service function tables
2021-04-07 10:39:05 -07:00
Morph
8e0af1dfc7 hwopus: Update to 12.x 2021-04-07 02:57:39 -04:00
Morph
7459159160 IFile: Update to 12.x 2021-04-07 02:49:19 -04:00
Morph
919ae391b6 fsp-srv: Update to 12.x 2021-04-07 02:46:29 -04:00
Morph
80c77942b0 dauth_o: Update to 11.x 2021-04-07 02:15:55 -04:00
Morph
6bf678129e acc_u1: Update to 12.x 2021-04-07 02:15:55 -04:00
Morph
a08f4eb309 acc_su: Update to 12.x 2021-04-07 02:15:55 -04:00
german77
db13bf47f3 hid: Update service function tables 2021-04-07 01:15:38 -05:00
Morph
7918ed83c0 ISelfController: Update to 11.x 2021-04-07 02:00:19 -04:00
Morph
147cda9523 IApplicationFunctions: Update to 11.x 2021-04-07 01:59:35 -04:00
Morph
19dd87d858 IDebugFunctions: Update to 12.x 2021-04-07 01:53:04 -04:00
Morph
502bef82a9 ICommonStateGetter: Update to 12.x 2021-04-07 01:53:04 -04:00
Morph
a0dade1318 IGlobalStateController: Update to 12.x 2021-04-07 01:53:04 -04:00
Morph
8d7f255da5 IHomeMenuFunctions: Update to 12.x 2021-04-07 01:53:04 -04:00
Lioncash
a875393fdb Amend bizarre clang-format suggestions 2021-04-07 01:52:08 -04:00
Lioncash
1af23a44b4 k_scoped_scheduler_lock_and_sleep: Mark class as [[nodiscard]]
Prevents logic bugs from slipping through.
2021-04-07 01:45:04 -04:00
Lioncash
e295cb0474 k_scoped_lock: delete copy and move assignment operators
If we delete the copy and move constructor, we should also be deleting
the copy and move assignment operators (and even if this were intended,
it would be pretty odd to not document why it's done this way).
2021-04-07 01:25:57 -04:00
Lioncash
923efb53d7 k_scoped_lock: Mark class as [[nodiscard]]
Prevents logic bugs of the kind described in the previous commit from
slipping through.
2021-04-07 01:23:08 -04:00
Lioncash
cd6ea98890 k_scheduler: Mark KScopedSchedulerLock as [[nodiscard]]
Prevents logic bugs like:

KScopedSchedulerLock{kernel};

instead of:

KScopedSchedulerLock lk{kernel};

from slipping through.
2021-04-07 01:19:29 -04:00
ameerj
c7a0ebbba7 kernel: Increase event and session counts
12.x increased the number of available sessions and event resource counts
2021-04-07 01:01:05 -04:00
bunnei
f09282ad86 Merge pull request #6146 from lat9nq/vp9_empty_memcpy
vp9: Avoid memcpy with null pointers
2021-04-06 21:57:43 -07:00
Lioncash
840fadc3e4 svc: Expand SVC tables
12.x expanded the range of SVC entries from 0x7F to 0xBF (with all new
entries being unused), so we can expand it to also match.
2021-04-07 00:55:33 -04:00
Lioncash
7737db89aa process_capability: Handle extended SVC range
12.x extended the range of SVC IDs, so we need to expand the range of
bits that need to be tested.

The upside of this is that we can eliminate a range check, given the
whole range is used.
2021-04-07 00:35:49 -04:00
Morph
7e5b4326f9 config: Default to exclusive fullscreen mode on platforms other than Windows
Several issues have been reported with the borderless windowed fullscreen mode on *nix platforms. Default to exclusive fullscreen mode on these platforms for now.
2021-04-06 05:58:57 -04:00
Morph
827c0726cc configure_graphics: Add Borderless Windowed fullscreen mode
The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-06 05:58:57 -04:00
lat9nq
12adfa8953 nvhost_nvdec_common: Avoid memcpy with null pointers
Avoid sending null pointer to memcpy as reported by Undefined Behavious
Sanitizer.

Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 16:40:03 -04:00
lat9nq
791a89c8b0 nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
Undefined Behaviour Sanitizer reports a null pointer is being sent to
memcpy, thought it's "guaranteed to never be null". Guard it with an if
statement, and log when the action has been averted.
2021-04-05 00:49:09 -04:00
lat9nq
3c453e0df0 vp9: Avoid memcpy with null pointers
Avoid sending null pointer to memcpy as reported by Undefined Behaviour
Sanitizer. Replaces the std::memcpy calls in SpliceVectors with
std::copy calls. Opting to replace all the memcpy's with copy's.

Co-authored-by: LC <mathew1800@gmail.com>
2021-04-05 00:44:38 -04:00
LC
9bdff13849 Merge pull request #6141 from lat9nq/cfg_gphcs_stack_use
configure_graphics: Prevent stack-use-after-scope
2021-04-04 18:16:50 -04:00
Markus Wick
0372a0e723 common: Move assert failure handling into a cpp file.
Advantage: Altering the handler does not need a full recompilation.
Disadvantage: noreturn is droped, so the caller is a bit slower.

We quite often run yuzu with a YOLO assertion handler. In fact, only very few
games run at all with asserts. This patch allows developers to patch the handler
without recompiling everything. The overhead of the missing "noreturn" attribute
shoul be negletable.
2021-04-04 21:19:33 +02:00
lat9nq
140f317b01 configure_graphics: Prevent stack-use-after-scope
Address Sanitizer reports stack-use-after-scope on line 231
`vulkan_devices.push_back(QString::fromStdString(name));`. Instead of
using a pointer, copy the string into a std::string and use that,
instead.
2021-04-04 15:05:22 -04:00
Morph
b14441691b Merge pull request #6139 from Morph1984/cmake-fix-build
ci: Fix MSVC build with CMake 3.20.0
2021-04-04 07:54:38 -04:00
Morph
b4263319af ci: Fix MSVC build with CMake 3.20.0 2021-04-04 07:49:21 -04:00
bunnei
779794e15f Merge pull request #6127 from german77/udpSingleConnection
InputCommon: Improve UDP communications
2021-04-03 23:14:23 -07:00
bunnei
05b3e99a44 Merge pull request #6132 from MerryMage/code_size
arm_dynarmic: Increase size of code cache
2021-04-02 18:47:04 -07:00
Morph
9e5d91019c Merge pull request #6131 from german77/rightjoyconSLSR
HID: Fix SL and SR buttons for right joycon
2021-04-02 15:48:04 -04:00
MerryMage
62b59f3588 arm_dynarmic: Increase size of code cache 2021-04-02 18:09:15 +01:00
german77
20af0c010f HID: Fix SL and SR buttons for right joycon 2021-04-02 09:03:11 -05:00
bunnei
f738babbb5 Merge pull request #6129 from degasus/cmake_libzip
externals/cmake: Fix case spelling of libzip.
2021-04-01 23:06:36 -07:00
bunnei
7f4b5d966e Merge pull request #6128 from bunnei/update-dynarmic-2
externals: dynarmic: Update to latest rev. to increase code size.
2021-04-01 21:02:51 -07:00
Markus Wick
4a9fadecfe externals: Fix case spelling of libzip.
CMake is case senstive, so Libzip vs LIBZIP was a bug.
Upstream calls themself libzip, so let's pick this naming.
2021-04-02 00:30:13 +02:00
bunnei
a895f930f9 externals: dynarmic: Update to latest rev. to increase code size.
- The current limits are being hit in yuzu with some games.
- This should fix the slowdowns in newer updates for Super Smash Bros. Ultimate.
2021-04-01 13:23:12 -07:00
bunnei
b6875a22dc Merge pull request #6106 from MerryMage/nullptr-jit
[test] arm_dynarmic: Always have a 'valid' jit instance
2021-04-01 09:50:00 -07:00
bunnei
614276856e Merge pull request #6126 from Morph1984/stub-SetAlbumImageTakenNotificationEnabled
ISelfController: Stub SetAlbumImageTakenNotificationEnabled
2021-03-30 21:32:01 -07:00
german77
129c89b47d Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one 2021-03-30 22:17:08 -05:00
german77
ad6e6210db InputCommon: Name properly xbox 360 and one controllers, Fix mappings for Nintendo Pro controllers 2021-03-30 21:40:36 -05:00
Rodrigo Locatti
d5d46ed43b Merge pull request #5927 from ameerj/astc-compute
video_core: Accelerate ASTC texture decoding using compute shaders
2021-03-30 19:31:52 -03:00