Lioncash
153a00ebc0
video_core: Make global EmuWindow instance part of the base renderer class
...
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.
This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
James Rowe
e159c550d8
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Lioncash
f5bd2617a8
video-core: Move logging macros over to new fmt-capable ones
2018-04-25 09:13:57 -04:00
bunnei
71a932291f
renderer_opengl: Logging, etc. cleanup.
2018-03-26 21:16:59 -04:00
James Rowe
ea88c44eb8
Format: Run the new clang format on everything
2018-01-20 16:45:11 -07:00
James Rowe
bd5740a721
Remove gpu debugger and get yuzu qt to compile
2018-01-12 19:11:04 -07:00
James Rowe
a5b9cd4d18
Remove references to PICA and rasterizers in video_core
2018-01-12 19:11:03 -07:00
bunnei
d2a2789dda
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
emmauss
4865993e6f
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Yuri Kunde Schlesner
fa5d9d8266
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
bunnei
cfefb55db2
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
tfarley
621cf30b24
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
MerryMage
9f9c987924
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
LittleWhite
59fe02348a
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Lioncash
4dcc5fe6ab
video_core: Make the renderer global a unique_ptr
2015-12-30 08:52:01 -05:00
Lioncash
2cd98a45cb
video_core: Reorganize headers
2015-09-11 07:31:15 -04:00
bunnei
c03924e60e
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
1b42d55a9d
Pica: Create 'State' structure and move state memory there.
2015-05-22 22:59:42 -04:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
bunnei
9960c49c21
Set framebuffer layout from EmuWindow.
2015-03-07 17:21:19 -05:00
archshift
ef24e72b26
Asserts: break/crash program, fit to style guide; log.h->assert.h
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Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
2014-12-13 02:08:02 -02:00
Rohit Nirmal
8a62423970
Change NULLs to nullptrs.
2014-12-03 12:57:57 -06:00
archshift
1c02c03e32
Dead code removal: video_core.cpp, load_symbol_map.cpp
2014-09-07 12:09:02 -07:00
Yuri Kunde Schlesner
478289140d
Replace GLEW with a glLoadGen loader.
...
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
Sacha
a3a70e56ac
Fix the threading for GL Context in Qt5.
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Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
archshift
d71af1bd20
Use glewExperimental on Linux in order to fix GLFW-mode
2014-08-12 13:42:04 -07:00
archshift
ee4717aaae
Preprocessor: #if's out OSX-specific GL changes on other platforms
2014-06-12 06:10:55 -04:00
archshift
034e3aabc8
Improved clarity and whitespace
...
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
2014-05-19 15:21:55 -07:00
archshift
704075f04a
Fixed indents
2014-04-30 20:13:28 -07:00
archshift
c1b770cc0d
OpenGL 3+ on OSX with GLFW
2014-04-30 17:00:36 -07:00
bunnei
5d95bb9843
cleaned up some logging messages
2014-04-10 22:45:40 -04:00
bunnei
de0a034a84
fixed project includes to use new directory structure
2014-04-08 20:15:08 -04:00
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00