Commit graph

17 commits

Author SHA1 Message Date
bunnei
0c22a8d514 Revert "Virtual Filesystem (#597)"
This reverts commit 12e9522b32.
2018-07-07 20:24:51 -07:00
Zach Hilman
12e9522b32 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
Zach Hilman
a47f36da7b Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Subv
a9c51be95e Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
shinyquagsire23
d5e38de1ec loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
bunnei
9b7e8a2e2b loader: Clean up ctors and includes. 2018-01-20 15:54:17 -05:00
bunnei
f2d6ec1404 loader: Refactor to also pass filepath into IdentifyType. 2018-01-20 14:59:44 -05:00
bunnei
965c2bddb2 nso: Remove code specific to directory loading. 2018-01-20 14:59:42 -05:00
gdkchan
1402e97994 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
MerryMage
41bfd994f6 clang-format 2018-01-16 18:05:21 +00:00
bunnei
182548ec86 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
bunnei
775cf60729 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
e36ccd5ff1 loader: Various improvements for NSO/NRO loaders. 2017-10-09 21:39:32 -04:00
bunnei
90cc352a37 loader: Add support for NRO, as well as various fixes and shared linker. 2017-10-05 23:30:08 -04:00
bunnei
f44ce614ef nso: Fixes to support homebrew NSOs without a MOD header. 2017-10-03 18:30:02 -04:00
bunnei
6d3b6e0041 nso: Refactor and allocate .bss section. 2017-09-30 14:33:58 -04:00
bunnei
0e04a4ffd6 loader: Add support for loading an NSO. 2017-09-30 14:32:53 -04:00