Commit graph

6875 commits

Author SHA1 Message Date
bunnei
baf0b86ac3 Merge pull request #488 from Subv/thread_masks
Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei
880c01c8dd Merge pull request #491 from bunnei/rgba16f
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
2018-05-31 18:16:32 -04:00
bunnei
a8c1e58d23 gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. 2018-05-30 22:50:41 -04:00
Subv
2a690458b5 Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed. 2018-05-30 21:36:29 -05:00
Subv
40c82fc9c5 Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei
995f57bbc1 gl_rasterizer_cache: Implement PixelFormat RGBA16F. 2018-05-30 22:24:07 -04:00
bunnei
4b027ee9f3 Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer
339fd812b3 add IPC CommandType & Some HID FunctionInfo (#487)
* add some CommandType

* add some hid FunctionInfo

* add some other HID FunctionInfo

* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv
bcae826522 Kernel/Thread: Corrected a typo in an assert about the processor id. 2018-05-30 11:32:46 -05:00
Subv
455e14b8e3 Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 2018-05-30 10:58:03 -05:00
Sebastian Valle
016195f9a8 Merge pull request #483 from bunnei/sonic
Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl
c333f12eae Services/nvdrv: add '/dev/nvhost-nvdec' device 2018-05-30 12:49:28 +03:00
bunnei
c99c03fe38 gl_shader_decompiler: F2F_R instruction: Implement abs. 2018-05-29 23:52:54 -04:00
bunnei
0895c4603e Merge pull request #482 from Subv/r8
GPU: Implemented the R8 texture format (0x1D)
2018-05-29 23:42:55 -04:00
bunnei
ed61b578d9 gl_shader_decompiler: Partially implement F2F_R instruction. 2018-05-29 23:10:44 -04:00
Subv
9631ae2fa4 GPU: Implemented the R8 texture format (0x1D) 2018-05-29 21:49:37 -05:00
bunnei
16a06abf97 nvhost_ctrl: Stub out IocCtrlEventRegister. 2018-05-29 22:39:31 -04:00
bunnei
fb8aa21fa5 nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand. 2018-05-29 22:35:41 -04:00
bunnei
29c345982a gl_rasterize_cache: Invert order of tex format RGB565. 2018-05-29 22:16:18 -04:00
bunnei
873a266a3d Merge pull request #480 from mailwl/bcat
Service/BCAT: add module and services
2018-05-29 19:45:23 -04:00
greggameplayer
4786f69570 add all the known TextureFormat (#474) 2018-05-28 19:26:17 -04:00
mailwl
3c612dea08 Service/BCAT: add module and services 2018-05-28 16:46:56 +03:00
Michał Janiszewski
71a9a544c1 Use Ninja for Travis builds 2018-05-28 11:34:47 +02:00
bunnei
5653710cf8 Merge pull request #472 from bunnei/greater-equal
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-27 12:14:30 -04:00
bunnei
d24bc4edf8 Merge pull request #476 from Subv/a1bgr5
GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 12:14:08 -04:00
bunnei
03938c6ea5 Merge pull request #475 from ogniK5377/nvos-getconfig
NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
bunnei
8dcf608429 Merge pull request #473 from bunnei/get-display-version
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-27 12:00:32 -04:00
Sebastian Valle
d5346a08d0 Merge pull request #471 from bunnei/fmnmx
shader_bytecode: Implement other variants of FMNMX.
2018-05-27 09:04:47 -05:00
Subv
110515404c GPU: Implemented the A1B5G5R5 texture format (0x14) 2018-05-27 09:02:05 -05:00
David Marcec
003023a669 NvOsGetConfigU32 should return null instead of 0 for default output 2018-05-26 17:48:09 -07:00
bunnei
678ff27162 am: Stub IApplicationFunctions GetDisplayVersion. 2018-05-26 00:21:59 -04:00
bunnei
7bbda2a975 gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 2018-05-25 23:21:29 -04:00
bunnei
502fc1c4b3 shader_bytecode: Implement other variants of FMNMX. 2018-05-25 23:18:50 -04:00
greggameplayer
4201782cea Add & correct miscellaneous things (#470)
* add some InfoType

* correct OpenApplicationProxy cmd number

* add IDisplayController functions

* fix clang-format

* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
7ed3f94905 Merge pull request #466 from mailwl/nv-timeout
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
a89f219336 GetAudioRendererWorkBufferSize impl (#465)
* GetAudioRendererWorkBufferSize impl

Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!

* Naming conventions

* Removed unneeded placeholder

* lioncache changes

* fixed const

* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
bunnei
68fffea7d2 Merge pull request #468 from Subv/compound_preds
Shader: Implemented compound predicates in the fset and fsetp instructions
2018-05-25 22:28:47 -04:00
bunnei
b5695873aa Merge pull request #469 from Subv/channel_rebind
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-25 22:27:58 -04:00
Subv
8131e8cc3a Shader: Implemented compound predicates in fset.
You can specify a predicate in the fset instruction:

Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
2018-05-24 17:39:59 -05:00
David
7787653dad Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE (#463)
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
Subv
91f05992e4 GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 2018-05-24 17:32:46 -05:00
Subv
216d47b066 Shader: Implemented compound predicates in fsetp.
You can specify three predicates in an fsetp instruction:

P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl
2fd168729a Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei
4e16e4dfb0 Merge pull request #464 from bunnei/fix-msvc
yuzu_cmd: Fix project for latest msvc.
2018-05-24 09:01:07 -04:00
bunnei
cd93d74b16 yuzu_cmd: Fix project for latest msvc. 2018-05-23 21:51:49 -04:00
bunnei
36a980836a Merge pull request #462 from ogniK5377/hid-fix
Fix deadlocks caused from HID having too many layouts
2018-05-23 20:50:12 -04:00
David Marcec
8ba0ecb303 Fix deadlocks caused from HID having too many layouts
Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
8247c92a8e Merge pull request #460 from greggameplayer/patch-6
Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
b28cea1cae Merge pull request #459 from greggameplayer/patch-5
Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
54c1129d99 Merge pull request #461 from lioncash/dynarmic
externals: Update dynarmic
2018-05-23 17:12:40 -04:00