Liam
1bd99c1d65
renderer_vulkan: add locks to avoid scheduler flushes from CPU
2023-10-17 10:00:25 -04:00
Fernando S
30d96be28d
Merge pull request #11788 from Squall-Leonhart/IFREMOVED
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[crash fix]brings back the removed if statement in util.cpp and adds the num_level test to it like previous discontinued PR
2023-10-17 14:36:36 +02:00
boludoz
26ad7d3975
Final refactorization
2023-10-17 02:57:35 -03:00
german77
ecf98d37b8
service: hle: Allow to access read buffer A and X directly
2023-10-16 23:36:46 -06:00
Franco M
a735c91189
Merge branch 'yuzu-emu:master' into new-shortcut
2023-10-17 01:01:41 -03:00
Narr the Reg
c9fe01204f
service: acc: Implement functions needed for profile select ( #11653 )
2023-10-17 05:12:55 +02:00
boludoz
497d476285
Moved check.
2023-10-16 23:50:09 -03:00
boludoz
39aaa3c121
More @liamwhite suggestions applied.
2023-10-16 23:42:45 -03:00
boludoz
acda957df9
shortcut_stream.close(); fixed
2023-10-16 18:59:21 -03:00
boludoz
2b1ebe24d8
Comment using fmt instead qt.
2023-10-16 16:54:51 -03:00
boludoz
be76db693a
.clear() instead = ""; and switch improved.
2023-10-16 16:47:21 -03:00
boludoz
f7e95e4bad
More missed suggestions
2023-10-16 16:11:24 -03:00
boludoz
c3abbb6ed7
Sugestions and fixes.
2023-10-16 16:01:46 -03:00
Squall-Leonhart
3785a469c0
Changes based on hardware tests
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Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates abgr to d32f shader to comply with hardware tests
2023-10-17 02:42:40 +11:00
Squall Leonhart
14d6c9d442
Make Clang happy.
2023-10-17 00:26:19 +11:00
Squall Leonhart
6f7ff1d2a7
Added missing BuildShader line
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Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2023-10-17 00:15:31 +11:00
boludoz
9ced9068f5
Merge branch 'new-shortcut' of https://github.com/boludoz/yuzu into new-shortcut
2023-10-16 03:27:10 -03:00
boludoz
9126e8abd1
Some improvements (suggestions)
2023-10-16 03:26:40 -03:00
Franco M
d420d11496
Merge branch 'yuzu-emu:master' into new-shortcut
2023-10-16 03:25:11 -03:00
liamwhite
c4e1a9a7a6
Merge pull request #11786 from v1993/cuda-on-linux
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host1x/codecs: enable CUDA on Linux
2023-10-15 22:23:00 -04:00
liamwhite
9a00ac966c
Merge pull request #11794 from german77/linemot
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input_common: udp: Avoid crash when trying to map motion before client is ready
2023-10-15 22:22:45 -04:00
boludoz
a71d026df6
Less code, simpler, better.
2023-10-15 21:40:10 -03:00
boludoz
9a32963e1e
Typing and formatting errors fixed.
2023-10-15 20:57:06 -03:00
Squall Leonhart
0fff99d0eb
added missing trailing line.
2023-10-16 06:07:26 +11:00
boludoz
ec4766d6e6
Unnecessary feature removed
2023-10-15 14:44:23 -03:00
Squall Leonhart
f137a4aa8a
meant to add the unorms as well
2023-10-16 04:29:24 +11:00
Squall-Leonhart
9e0b778d11
use texelfetch instead of texturelod
2023-10-16 04:20:45 +11:00
Squall Leonhart
81627a6a51
appease the format gods
2023-10-16 03:24:44 +11:00
Squall-Leonhart
69ab83ae87
Another missing copy connected to Bravely Default II
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adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2023-10-16 03:17:53 +11:00
Squall-Leonhart
51bb940261
missed this line when editing the copypasta
2023-10-15 20:58:50 +11:00
Squall-Leonhart
41ad912ba7
moved line to appease the format gods
2023-10-15 20:54:25 +11:00
Squall-Leonhart
e84147e2fa
Implement missing formats for Bravely Default 2
2023-10-15 20:43:48 +11:00
german77
83c63997ff
input_common: udp: Avoid crash when trying to map motion before client is ready
2023-10-15 02:13:51 -06:00
boludoz
3c88da66a3
Fixes and improvements
2023-10-15 03:16:29 -03:00
boludoz
0163900fe5
Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs.
2023-10-15 02:02:22 -03:00
Squall Leonhart
eecd48f2ee
brings back the removed If statement and adds the num_level test
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This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.
Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.
The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640
but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2023-10-15 02:09:28 +11:00
Valeri
9d3cce87a4
host1x/codecs: enable CUDA on Linux
2023-10-14 17:35:45 +03:00
liamwhite
66bb83bf32
Merge pull request #11780 from Darkness4/master
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qt: add network components when using discord
2023-10-14 09:58:33 -04:00
liamwhite
d03785395e
Merge pull request #11779 from flodavid/improve-player-config-click
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yuzu: Improve behavior when clicking on controller box in Control configuration
2023-10-14 09:58:27 -04:00
liamwhite
2b994cb726
Merge pull request #11778 from liamwhite/audren-shutdown-lock
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audio: fix shutdown deadlock in audio renderer
2023-10-14 09:58:17 -04:00
liamwhite
c858369401
Merge pull request #11775 from Kelebek1/draw_vertex_array
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Implement vertex array first and subsequent draws
2023-10-14 09:58:11 -04:00
liamwhite
bd2d7c4d8b
Merge pull request #11159 from flodavid/master_bis
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Enable to use controller to close a game
2023-10-14 09:58:03 -04:00
Kelebek1
d7ba2c7064
Implement vertex array first and subsequent draws
2023-10-14 12:09:35 +01:00
Nguyen Marc
d97060c9ad
Revert "cmake: only add network component if qt used"
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This reverts commit 3ecb91a4cd
.
2023-10-14 08:46:05 +02:00
Nguyen Marc
3ecb91a4cd
cmake: only add network component if qt used
2023-10-14 01:46:20 +02:00
Nguyen Marc
53b16898b2
qt: add missing target_link_libraries for discordrpc
2023-10-14 01:15:28 +02:00
Nguyen Marc
a448683eb5
qt: add network components when using discord
2023-10-14 01:01:02 +02:00
flodavid
ab17afdf95
yuzu: Improve behavior when clicking on controller box in Control Configuration
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When reducing the number of Connecter Controllers, keep the one clicked if it was not the last one of the list
2023-10-14 00:46:11 +02:00
Liam
d881c9f326
audio: fix shutdown deadlock in audio renderer
2023-10-13 16:34:31 -04:00
liamwhite
7873052d09
Merge pull request #11772 from v1993/polyfill-thread-fixes
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common/polyfill_thread: use std::forward where appropriate, qualify std::move calls
2023-10-13 15:15:25 -04:00