bunnei
56a35a0886
Merge pull request #6742 from Morph1984/uuid
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common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
ReinUsesLisp
2eaec1b7ee
vk_rasterizer: Flip viewport on Y_NEGATE
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Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends.
2021-07-29 02:17:53 -03:00
ameerj
9629e74364
renderers: Add explicit invert_y bool to screenshot callback
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OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer
2021-07-28 21:46:08 -04:00
ameerj
6733ae9aab
renderer_vulkan: Implement screenshots
2021-07-28 21:45:55 -04:00
ameerj
317f238e1d
vk_blit_screen: Add public CreateFramebuffer method
2021-07-28 21:43:02 -04:00
ameerj
870a92bd78
vk_blit_screen: Make Draw method more generic
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Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window.
2021-07-28 21:37:30 -04:00
bunnei
b1e3c13f5a
Merge pull request #6760 from ReinUsesLisp/fp16-collect
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shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
2021-07-28 14:55:06 -07:00
bunnei
a31bcb8371
Merge pull request #6758 from jbeich/fastmem
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host_memory: enable fastmem on FreeBSD
2021-07-28 13:01:54 -07:00
bunnei
0821c4c02d
Merge pull request #6700 from lat9nq/fullscreen-enum
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general: Implement FullscreenMode enumeration
2021-07-28 11:36:42 -07:00
Morph
5b9d80faea
Merge pull request #6671 from jls47/master
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applets/web: Addressing QT Navigation issues in Linux
2021-07-27 22:46:27 -04:00
Ameer J
257666fc4b
Merge pull request #6753 from jbeich/libusb
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cmake: unbreak libusb detection on FreeBSD
2021-07-27 21:26:17 -04:00
ReinUsesLisp
d84b81fdfb
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
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Fixes instances where fp16 types are not declared on SPIR-V but they are
used. This shouldn't happen on master, as it's been uncovered by an
additional optimization pass.
2021-07-27 21:33:05 -03:00
ReinUsesLisp
482c1ec8e5
renderer_vulkan: Add setting to log pipeline statistics
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Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.
For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:
Average pipeline statistics
==========================================
Code size: 6433.167
Register count: 32.939
More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
bunnei
4dfbd2579c
Merge pull request #6749 from lioncash/rtarget
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render_target: Add missing initializer for size extent
2021-07-27 17:28:53 -07:00
bunnei
f2d0cb5498
Merge pull request #6730 from Morph1984/buf_to_stdstring
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common: fs: fs_util: Add BufferToUTF8String
2021-07-27 15:50:54 -07:00
Jan Beich
471ddd0674
host_memory: Add workaround for FreeBSD 12
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src/common/host_memory.cpp:360:14: error: use of undeclared identifier
'memfd_create'
fd = memfd_create("HostMemory", 0);
^
2021-07-27 20:15:23 +00:00
Jan Beich
112a8e017d
host_memory: Enable Linux implementation on FreeBSD
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HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
2021-07-27 20:09:43 +00:00
Rodrigo Locatti
100a39edb6
Merge pull request #6748 from lioncash/engine-init
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video_core/engine: Consistently initialize rasterizer pointers
2021-07-27 16:17:20 -03:00
Rodrigo Locatti
b944f2b0d3
Merge pull request #6744 from lioncash/exc
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exception: Make constructors explicit
2021-07-27 16:11:17 -03:00
bunnei
f55b0d994e
Merge pull request #6745 from lioncash/copies
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video_core: Remove some unused variables
2021-07-27 11:38:32 -07:00
bunnei
354327be3f
Merge pull request #6747 from lioncash/wrapper
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vulkan_wrapper: Fix SetObjectName() always indicating objects as images
2021-07-27 10:18:45 -07:00
jls47
20083ccd43
qt_web_browser: Fix lambda capture for HIDButton
2021-07-27 11:31:12 -04:00
jls47
85e29934fd
qt_web_browser: Focus on the first link element
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Focusing on the first link element fixes element navigation upon loading the web applet in games such as Super Mario Odyssey
2021-07-27 11:31:11 -04:00
Jan Beich
4daba0bf26
cmake: don't use pkg-config directly with non-reference libusb
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CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
Cannot find source file:
libusb/libusb/core.c
Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .h .hh .h++
.hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .ispc
CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
No SOURCES given to target: usb
ld: error: undefined symbol: libusb_interrupt_transfer
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterInputThread()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_error_name
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_control_transfer
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_kernel_driver_active
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_close
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_detach_kernel_driver
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_claim_interface
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_get_config_descriptor
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_release_interface
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_init
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Adapter()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_open_device_with_vid_pid
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_get_device
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_exit
>>> referenced by gc_adapter.cpp
>>> gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
2021-07-27 15:01:56 +00:00
Morph
6c7b6b7be0
service: ns: Remove unused ns_language header
2021-07-27 08:59:26 -04:00
Morph
ae8a88d10c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-27 08:54:41 -04:00
Lioncash
2fa5f631c3
render_target: Add missing initializer for size extent
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Everything else has a default constructor that does the straightforward
thing of initializing most members to a default value, except for the
size.
We explicitly initialize the size (and others, for consistency), to
prevent potential uninitialized reads from occurring. Particularly given
the largeish surface area that this struct is used in.
2021-07-27 07:41:21 -04:00
Lioncash
23ec5faf24
video_core/engine: Consistently initialize rasterizer pointers
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Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers.
2021-07-27 07:30:57 -04:00
Lioncash
be66e2a272
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
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We should be using the passed in object type instead.
2021-07-27 07:19:15 -04:00
Lioncash
dd25abba68
buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
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Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
2021-07-27 06:24:44 -04:00
Lioncash
ac3aa96ebc
gl_shader_cache: Remove unused variable
2021-07-27 06:23:49 -04:00
Lioncash
f902b4b167
vk_compute_pass: Remove unused captures
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Resolves two compiler warnings.
2021-07-27 06:17:52 -04:00
Lioncash
b5ce444508
exception: Make constructors explicit
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Ensures that exception construction is always explicit.
2021-07-27 04:15:14 -04:00
Lioncash
b650c38a31
exception: Make what() member function nodiscard
2021-07-27 04:14:32 -04:00
Lioncash
d04bbd8207
exception: Narrow down specific header
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We can use the <exception> header instead of pulling in all of the
exception-style classes.
2021-07-27 04:09:18 -04:00
Morph
10e072f490
common: fs: fs_util: Add BufferToUTF8String
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Allows for direct conversion to std::string without having to convert std::u8string to std::string
2021-07-27 00:02:22 -04:00
Morph
881199e524
common: uuid: Return a lower-case hex string in Format
2021-07-26 23:54:59 -04:00
bunnei
08350d1744
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
Rodrigo Locatti
c1fc22249a
Merge pull request #6741 from ReinUsesLisp/stream-remove
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vk_stream_buffer: Remove unused stream buffer
2021-07-26 20:35:01 -03:00
Rodrigo Locatti
162759edf2
Merge pull request #6740 from K0bin/hvv-fallback
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Handle allocation failure in Staging buffer
2021-07-26 20:34:44 -03:00
Robin Kertels
534c86587b
vk_staging_buffer_pool: Fall back to host memory when allocation fails
2021-07-26 23:37:18 +02:00
Rodrigo Locatti
71077365ac
Merge pull request #6728 from ReinUsesLisp/null-buffer-usage
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vk_buffer_cache: Add transform feedback usage to null buffer
2021-07-26 18:30:45 -03:00
Rodrigo Locatti
2fffe98e5c
Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier
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vk_compute_pass: Fix pipeline barrier for indexed quads
2021-07-26 18:30:05 -03:00
ReinUsesLisp
5afcd587e3
vk_stream_buffer: Remove unused stream buffer
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Remove unused file.
2021-07-26 18:19:53 -03:00
Rodrigo Locatti
4d2a527006
Merge pull request #6724 from lioncash/nodisc-shader
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shader_recompiler: Remove unnecessary [[nodiscard]] instances
2021-07-26 16:35:21 -03:00
Rodrigo Locatti
d424762d2c
Merge pull request #6726 from lioncash/hguard
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emit_spirv_instructions: Add missing header guard
2021-07-26 16:35:11 -03:00
Rodrigo Locatti
b894ae1bd3
Merge pull request #6727 from lioncash/topology
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emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
2021-07-26 16:35:03 -03:00
bunnei
6dddd564a5
Merge pull request #6736 from CaptV0rt3x/patch-1
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Config-graphics: reword GLASM option
2021-07-26 11:27:46 -07:00
Vamsi Krishna
713f960ce3
configure_graphics: reword GLASM option
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Change wording to explain that GLASM is actually short for Assembly Shaders
2021-07-26 20:49:31 +05:30
Rodrigo Locatti
0da5a7170b
Merge pull request #6723 from lioncash/shader
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object_pool: Add missing return in Chunk move assignment operator
2021-07-26 06:01:21 -03:00