Commit graph

11 commits

Author SHA1 Message Date
german77
c7890ebccc core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
lat9nq
022e1edd24 audio_core: Update current process revision
Update CURRENT_PROCESS_REVISION from REV9 to REVA.

Used by Nintendo Entertainment System - Nintendo Switch Online 6.0.0 and
Super Nintendo Entertainment System - Nintendo Switch Online 3.0.0.
2022-02-11 00:56:13 -05:00
bunnei
2c6a61d4dd audio_core: common: Bump audio revision to 9.
- This is used in fw 12.x.x games.
2021-06-24 18:22:10 -07:00
Chloe Marcec
dffe01cb67 audren: Implement I3dl2Reverb
Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 -08:00
Chloe Marcec
a894cf5169 audren: Make use of nodiscard, rework downmixing, release all buffers
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.

Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
2020-11-17 14:14:29 +11:00
Lioncash
c6fe328f73 audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
David Marcec
f17f347e03 Preliminary effects 2020-08-17 01:23:55 +10:00
David Marcec
81b2b4fbe9 audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
David Marcec
de00a5eb8c audio_renderer: Better voice mixing and 6 channel downmixing
Supersedes #3738 and #3321
2020-05-11 12:56:15 -04:00
David
c95dd42b72 audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo

* clang format

* Fixed IsRevisionSupported

* fixed IsValidRevision

* Fixed logic error & spelling errors & crash

* Addressed issues
2020-04-20 22:57:30 -04:00