Commit graph

21781 commits

Author SHA1 Message Date
liamwhite
e39dde5cd6 Merge pull request #10463 from liamwhite/this-is-why-we-need-g
vfs_concat: fix time complexity of read
2023-05-28 13:17:42 -04:00
liamwhite
c0e8e6b617 Merge pull request #10464 from liamwhite/clear-cache
qt: add menu item to remove cache storage
2023-05-28 13:17:33 -04:00
liamwhite
56e0201201 Merge pull request #10469 from Kelebek1/bc_state
Move buffer bindings to per-channel state
2023-05-28 13:17:26 -04:00
ameerj
514c224679 gl_texture_cache: Fix ASTC CPU decoding with compression disabled
gl_format was incorrectly being overwritten when compression was disabled
2023-05-28 13:14:51 -04:00
ameerj
41dfd9e4ec gl_staging_buffers: Optimization to reduce fence waiting 2023-05-28 00:38:47 -04:00
ameerj
8d223e8092 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
GPUCode
0dc4778654 renderer_vulkan: Remove timeline semaphore wait 2023-05-28 02:39:44 +03:00
Kelebek1
29e1cdf7e1 Audren wait as suggested by ByLaws 2023-05-27 17:38:07 +01:00
Kelebek1
62c747f8a1 Move buffer bindings to per-channel state 2023-05-27 17:04:18 +01:00
Liam
0627c4622f qt: add menu item to remove cache storage 2023-05-26 23:29:44 -04:00
Matías Locatti
ebcfe440ba Merge pull request #10414 from liamwhite/anv-push-descriptor
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-26 17:36:37 -03:00
Matías Locatti
9eab38567c Merge pull request #10418 from liamwhite/blink-and-youll-miss-it
texture_cache: process aliases and overlaps in the correct order
2023-05-26 17:36:09 -03:00
Liam
18088c67cd vfs_concat: fix time complexity of read 2023-05-26 16:07:38 -04:00
Kelebek1
eea071bf87 Fix buffer overlap checking skipping a page for stream score right expand 2023-05-26 10:35:46 +01:00
Liam
e19d49925a shader_recompiler: fix copy-paste error 2023-05-26 00:36:12 -04:00
bunnei
eeef4170e3 Merge pull request #10221 from Kelebek1/partial_dsp_revert
Add a 5ms tiemout to the DSP processing wait
2023-05-25 21:34:50 -07:00
bunnei
39fcbfead6 Merge pull request #10396 from german77/amiibo_write
input_common: Implement amiibo writing
2023-05-25 14:07:16 -07:00
liamwhite
bdebdf83fb Merge pull request #10454 from 521337/fix-u-option
Don't exit when using "-u" option in yuzu-cmd
2023-05-25 14:12:51 -04:00
Fernando S
987c98fdec Merge pull request #10452 from liamwhite/ibgc
video_core: don't garbage collect during configuration
2023-05-25 20:09:08 +02:00
Ariel Cabello
c44d17b35d Don't exit when using "-u" option in yuzu-cmd 2023-05-25 20:07:52 +02:00
Liam
6c77a107a4 video_core: don't garbage collect during configuration 2023-05-25 12:03:12 -04:00
Ariel Cabello
df0f80f55c Add short "-u" option for yuzu_cmd.
The -u short option was documented but not implemented in yuzu_cmd.
The same long option --user worked before.
2023-05-25 16:05:22 +02:00
bunnei
d9ed2052d8 Merge pull request #10415 from german77/amiibo-no-key
service: nfc: Remove encryption key requirement
2023-05-24 22:14:55 -07:00
bunnei
62301e0f65 Merge pull request #10435 from FernandoS27/gotta-clean-mess-ups
Texture cache: revert wrong acceleration assumption
2023-05-24 21:00:53 -07:00
Fernando Sahmkow
b0e5aa6725 Texture cache: revert wrong acceleration assumption 2023-05-24 10:52:02 +02:00
Fernando Sahmkow
769b1f0264 Texture Cache Util: Fix block depth adjustment on slices. 2023-05-24 10:06:58 +02:00
Fernando Sahmkow
ce9a97ca48 texture_cache: process aliases and overlaps in the correct order 2023-05-24 09:53:42 +02:00
Fernando S
72c3cf6b32 Merge pull request #10422 from liamwhite/gc
video_core: tune garbage collection aggressiveness
2023-05-24 03:58:49 +02:00
Fernando S
7a201e9218 Merge pull request #10417 from liamwhite/check-state
k_memory_block_manager: remove auditing calls
2023-05-24 03:56:58 +02:00
Fernando S
178e8a6b0e Merge pull request #10398 from liamwhite/bcn
video_core: add ASTC recompression
2023-05-24 03:55:45 +02:00
grimkor
1e7b656c29 add context menu for filter and anti-aliasing status buttons 2023-05-24 00:21:04 +00:00
Liam
4a54cea69a video_core: tune garbage collection aggressiveness 2023-05-23 12:55:14 -04:00
Liam
011dfe1db7 textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
liamwhite
a496e853ff Merge pull request #10388 from GPUCode/fence-wait
vk_master_semaphore: Move fence wait on separate thread
2023-05-23 09:42:56 -04:00
liamwhite
7515655327 Merge pull request #10402 from liamwhite/uh
renderer_vulkan: barrier attachment feedback loops
2023-05-23 09:42:49 -04:00
liamwhite
246a1407cb Merge pull request #10411 from scorpion81/gc-steamdeck-fix-attempt
Limit device access memory for integrated devices to 4 GB
2023-05-23 09:42:39 -04:00
Liam
d23a532bf4 k_memory_block_manager: remove auditing calls 2023-05-23 09:15:16 -04:00
Narr the Reg
6a217dd7a5 service: nfc: Remove encryption key requirement 2023-05-22 18:42:09 -06:00
Liam
cdd20c6231 vulkan_device: Enable VK_KHR_push_descriptor on newer ANV 2023-05-22 19:53:20 -04:00
Liam
147f6129f4 renderer_vulkan: barrier attachment feedback loops 2023-05-22 18:10:16 -04:00
scorpion81
9c33fade59 Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).

But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
Narr the Reg
60ba48c5e2 input_common: Implement amiibo writting 2023-05-21 21:09:20 -06:00
Danila Malyutin
6ab723eace Add support for deinterlaced videos playback
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey.
It uses ffmpeg's yadif filter for deinterlacing.
2023-05-22 01:43:44 +04:00
GPUCode
7732ce8a92 vk_master_semaphore: Move fence wait on separate thread 2023-05-20 19:23:53 +03:00
german77
7a3b44abc8 input_common: Map motion with relative values not absolute ones 2023-05-19 21:19:29 -06:00
bunnei
ea0d8c4119 Merge pull request #10344 from german77/pro-amiibo
input_common: Fix pro controller amiibo support
2023-05-18 18:10:38 -07:00
Liam
f532faa5c3 renderer_vulkan: remove wrong constexpr 2023-05-18 18:01:01 -04:00
Kelebek1
ba0d258a3f Smooth out the DSP callback by adding a 5ms wait time limit 2023-05-18 13:03:32 +01:00
lat9nq
6597d2a5d3 vulkan_device: Disable VK_KHR_push_descriptor on ANV
Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
bunnei
de9a79402d Merge pull request #10262 from liamwhite/depth-clamp
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00