Vamsi Krishna
255b58025b
Fixed game_list focusing issue.
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added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
MerryMage
ee1822efa9
main: Open folder when open save folder location context menu is clicked
2016-12-15 18:43:11 +00:00
Subv
7adac27868
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv
d00d0d61e0
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
c728fccd9e
Merge pull request #2172 from jroweboy/fix-mingw
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Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
2210744ec7
Merge pull request #1753 from jroweboy/frame_layouts
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Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
f0dcbd3f73
Add mingw compile support
2016-11-13 23:50:46 -07:00
Pringo
3c7ada98c4
Minor Menu Fixes
2016-11-11 09:58:55 -08:00
James Rowe
72786d410e
Add default hotkey to swap primary screens.
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Also minor style changes
2016-11-05 03:46:43 -06:00
bunnei
79c5d3c2fb
Merge pull request #1652 from wwylele/kernal-tool
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Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
e46c564f76
qt: shutdown system if error
2016-09-22 16:40:33 +08:00
wwylele
8b25c12ce8
implement wait tree widget
2016-09-22 13:52:52 +08:00
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
wwylele
e64309bac9
Qt: unify running detection
2016-09-02 20:18:45 +08:00
bunnei
fb0d00db47
qt: Recreate GL context on startup to support changing V-Sync.
2016-08-29 21:42:32 -04:00
Anon
9e4923c36c
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
wwylele
031589a960
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
51ce700c23
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
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Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Emmanuel Gil Peyrot
e52461f648
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
b0095b9584
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel
3261520e19
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
f20454b97c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Henrik Rydgård
eaf9abfe8e
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Jannik Vogel
ce26f4c099
CitraQt: Apply config at startup
2016-04-11 15:18:00 +02:00
bunnei
fda5058f1d
Merge pull request #1368 from LittleWhite-tb/configure-widget
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Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
3cf5e4d51c
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
9f9c987924
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
LFsWang
9ad1f457de
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
LittleWhite
aad774fa01
Add more stuff to configure.
2016-03-22 21:53:43 +01:00
LittleWhite
9ddc04971b
Whole config is handled by Config class.
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This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
e5b8519b62
Add Configure widget
2016-03-21 20:03:18 +01:00
LittleWhite
7cbbcfd995
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 22:20:39 +01:00
bunnei
ceed7d1030
Merge pull request #1344 from LittleWhite-tb/error-output
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Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
59fe02348a
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
8a7526eda8
Set the appropriate locale to get float conversion working using std::to_string
2016-03-07 19:51:35 +01:00
LittleWhite
c4c48d4ab3
Display errors in GUI when loading ROM failed
2016-03-03 22:52:29 +01:00
LittleWhite
3a13842bb2
Add a configuration entry to enable/disable the check
2016-02-04 22:15:42 +01:00
LittleWhite
68325884e3
Add check before closure when emulation is running
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Implement confirmation in a specific function
Fix typos and coding style
Coding convention
2016-02-04 22:15:42 +01:00
archshift
b1ebd54cb6
Change default gameListRootDir from "" to "."
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Not much thought went into that one...
2016-01-06 16:54:14 -08:00
archshift
8e9fde2828
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
bunnei
5f52cec725
Merge pull request #1122 from polaris-/gdbstub
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gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
4e0ae45d99
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
wwylele
91874459b3
change file path encoding to Local8bit()
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to support non-latin characters
2015-10-20 20:58:23 +03:00
Pierre de La Morinerie
b95e88c55d
citra-qt: persist hardware-rendering and shaders-jit settings
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Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot
b0c7762520
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
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The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
archshift
df14491cf3
Game list: propely hide on toggling window mode
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Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
polaris-
1d319e5b46
Implement gdbstub
2015-10-04 11:16:59 -04:00
archshift
dfaed461ff
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
7b1025c819
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00