Commit graph

127 commits

Author SHA1 Message Date
Morph
2c49aad9f7 ci: Enable building with Visual Studio 2022 (again)
Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
2022-08-30 14:33:26 -04:00
lat9nq
04613f5327 post-upload: Upload Linux source to artifacts dir
The source from the Linux build is desireable as it has permissions and
line endings set correctly.
2022-08-09 00:18:32 -04:00
lat9nq
b0eb15f15f ci: Graft source when archiving
Instead of including yuzu and all the sources it uses directly, include
only what specifically belongs to yuzu. Submodules can be downloaded
separately later using git since a shallow clone includes minimally all
the repository information needed for it.
2022-08-09 00:17:30 -04:00
lat9nq
13a834ec54 cmake,ci: vcpkg for MSVC default, fix lz4 include, catch2, cleanup
vcpkg: Add Catch2 2.13.9

Catch2 >= 3.0 is not compatible with earlier versions, and for now we
must override the desired version in our vcpkg manifest. We can do this
programmatically by using VCPKG_MANIFEST_FEATURES.

CMakeLists: Search for lz4 CONFIG mode first

vcpkg's lz4 CONFIG cmake script works in Release mode but not in Debug
mode, failing to copy the correct DLLs at compile time.

We still need to search for the regular mode for system-installed
versions.

CMakeLists: Clean up boost exports

Remove some Conan-specific workarounds.

CMakeLists: Use vcpkg for MSVC by default

Not enabling it generally since it's much easier to have system
dependencies installed for Linux and MinGW.
2022-07-28 16:01:47 -04:00
bunnei
62db85c1aa Merge pull request #8349 from yuzu-emu/revert-8256-ci-vs-2022
Revert "ci: Enable building with Visual Studio 2022"
2022-07-28 12:50:07 -07:00
liamwhite
8f0a48cbcd Merge pull request #8642 from lat9nq/appimg-more-control
ci/linux: Exclude libwayland-client from AppImage
2022-07-28 11:02:23 -04:00
liamwhite
df46ef0985 Merge pull request #8641 from Docteh/vcpkg_dll
build: Ship vcpkg dlls with MSVC pr-verify builds
2022-07-27 20:04:22 -04:00
Andrea Pappacoda
6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
Kyle Kienapfel
547efb9472 build: Ship vcpkg dlls with MSVC pr-verify builds
With our recent switchover from conan to vcpkg, we're shipping a few
more dll files, these need to be in the full zip.

    cp .\build\bin\*.dll .\artifacts\

also tacking on the fix where we're shipping scm_rev.cpp accidentally
2022-07-26 22:57:23 -07:00
lat9nq
cc2f68a08f ci/linux: Delete libwayland-client from AppDir
This library causes issues in Vulkan driver detection.
libQt5MultimediaGstTools's dependencies seem to be the issue.
2022-07-26 02:25:39 -04:00
liamwhite
2149f1d9ac Merge pull request #8629 from Docteh/test_transifex
ci,transifex: enable vcpkg on transifex step
2022-07-23 15:11:37 -04:00
liamwhite
ca572176dc Merge pull request #8625 from Docteh/ado_titlebar
ci: pass environment variables to linux docker (AppImage)
2022-07-23 15:11:29 -04:00
liamwhite
8358567c4d Merge pull request #8596 from Docteh/fix_gha
package MSVC CI Builds differently, and include yuzu.exe
2022-07-23 15:11:19 -04:00
Kyle Kienapfel
3c04d39109 ci,transifex: enable vcpkg on transifex step
The slim docker container that runs transifex needs a few packages added
in, curl zip unzip

I've tested everything except actually pushing to transifex, but it's
not November 2022 yet so we're fine for now. Or we're actually using the
newer client and all is well.
2022-07-23 10:09:59 -07:00
Kyle Kienapfel
4997dd4858 package MSVC CI Builds differently, and include yuzu.exe
This is related to 8486

Ninja places the exe files into .\build\bin while MSBuild may place them
into .\build\bin\Release

upload.ps1 was originally written for use with Azure Dev Ops to cough up
about 5 files and the script appears to be used for both CI and
mainline builds

GHA (GitHub Actions) makes available a single zip of the items uploaded by
each Upload action (artifacts directory), so we want to work with that.

I'm doing changes to upload.ps1 to accomplish this.

The changes to the verify.yml are as follows

-DGIT_BRANCH=pr-verify changes the header in yuzu, instead of saying
HEAD-<hash>-dirty it'll say pr-verify-<hash>

-DCLANG_FORMAT_SUFFIX=discordplzdontclang tricks the CMake stuff for
discord-rpc to NOT run clang-format, as this was marking CI builds as
dirty

I'm also making it upload just the exe by itself, as the msvc builds are
quite chunky. but maybe this is unnecessary.

Currently the MSVC artifact option is a 274MB zip that contains 3 copies
of the DLLs, and 4 copies of the source tarball, and zero copies of yuzu.exe

This PR should have msvc artifacts of about 190MB that downloads as 81 MB zip
2022-07-23 08:35:26 -07:00
lat9nq
ce872fa1b0 ci/windows: Cleanup unused data before packaging
vcpkg data takes up a lot of space, and currently the scripts will
package all that data with the source archive which is unnecessary.
2022-07-23 10:16:44 -04:00
Kyle K
75cd84b111 ci: pass environment variables to linux docker (AppImage)
Variables in question:
AZURECIREPO TITLEBARFORMATIDLE TITLEBARFORMATRUNNING DISPLAYVERSION

CMakeModules/GenerateSCMRev.cmake has some logic that looks at BUILD_REPOSITORY variable inside CMake

src/common/CMakeLists.txt has some logic that takes some items from environment variables and
 sets variables inside CMake

This is the whole section at the moment.

    if (DEFINED ENV{AZURECIREPO})
      set(BUILD_REPOSITORY $ENV{AZURECIREPO})
    endif()
    if (DEFINED ENV{TITLEBARFORMATIDLE})
      set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
    endif ()
    if (DEFINED ENV{TITLEBARFORMATRUNNING})
      set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
    endif ()
    if (DEFINED ENV{DISPLAYVERSION})
      set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
    endif ()
2022-07-22 18:13:06 -07:00
bunnei
b80c65d0f7 Revert "ci: Enable building with Visual Studio 2022" 2022-07-22 17:59:12 -07:00
lat9nq
20d760ea99 ci,CMake: Integrate vcpkg into CMakeLists
Uses manifest mode if the bundled vcpkg is used.
2022-07-22 20:54:00 -04:00
lat9nq
325a6e4aa7 ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
lat9nq
f70fd66c6f ci/windows: Copy what of FFmpeg not already present
Prevents overwriting libwinpthreads.dll when one should already be
present from the first DLL search.
2022-07-05 22:32:12 -04:00
liushuyu
b69c2847c2 CI: unbreak ADO after GHA changes 2022-07-05 00:50:46 -06:00
liushuyu
937a6d6e15 CI: lint scripts 2022-07-04 21:21:56 -06:00
liushuyu
c632024aef CI: workaround appimage generation if FUSE is not available 2022-07-04 21:21:56 -06:00
liushuyu
6a5c605d3a CI: upload artifacts for pull request verification 2022-07-04 21:21:56 -06:00
liushuyu
dd009ddf84 CI: fix caching 2022-07-04 21:21:56 -06:00
liushuyu
8d9b644bdc CI: use Ninja to build stuff faster 2022-07-04 21:21:56 -06:00
liushuyu
9f5e8c4869 CI: Use GitHub Actions to check pull requests 2022-07-04 21:21:56 -06:00
lat9nq
607fe38581 ci/windows: Build using Clang
Uses the MinGWClangCross toolchain script to build yuzu. Disables our
bundled SDL2 to use the system ones that have been modified to not use
`-mwindows`. Also set's `-e` to stop the script on an error (as opposed
to packaging nothing).

Uses LLVM's linker for linking yuzu. Adds -femulated-tls due to a
libstdc++ incompatibility between GCC and Clang in vulkan_common.
2022-06-16 23:57:39 -04:00
lat9nq
9dd5e3e9da ci/windows: Split up cmake command
Improves readability.
2022-06-16 23:57:39 -04:00
Morph
d77f51a9f9 ci: Update build generator to VS 2022 2022-04-24 23:36:59 -04:00
Morph
a4a2c995ee ci: Update vmImage to windows-2022
The windows-2022 image contains Visual Studio 2022.
2022-04-24 23:36:59 -04:00
ameerj
0e104bd098 build-msvc: Disable tests 2022-03-19 02:35:09 -04:00
liushuyu
f722e83537 video_core/codecs: (re-spin) refactor ffmpeg searching and handling 2021-12-15 20:57:01 -07:00
bunnei
15a4248f46 Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake" 2021-12-15 00:02:53 -08:00
liushuyu
538db2d872 CI: fix CI on Linux 2021-12-13 22:31:19 -07:00
liushuyu
ca89f4fa2f CI: fix MinGW installation step 2021-12-13 17:48:05 -07:00
Morph
523cca810a ci: Don't fetch submodules when fetching PRs 2021-11-16 22:26:54 -05:00
Morph
59f608a022 ci: Print traceback on patch merge failure 2021-11-08 13:36:05 -05:00
FearlessTobi
7a1eb7d801 .ci/transifex: Mark docker.sh as executable 2021-10-16 00:59:18 +02:00
FearlessTobi
741f25c1e6 .ci: Use Github Actions to update translation source files 2021-10-15 15:12:14 +02:00
ameerj
3cb7acfc3f ci: Use ubuntu-latest vmImage where applicable
Not specifying the vmImage defaults to ubuntu-16.04, which will be deprecated soon and is experiencing brownouts.
2021-10-11 16:57:41 -04:00
ameerj
3144238b0c ci: Use latest ubuntu image for mainline/patreon step 1 2021-10-01 19:20:28 -04:00
ameerj
6b71ba79c1 ci: Update clang format version 2021-09-24 15:52:05 -04:00
Ameer J
3931f05bf1 Merge pull request #6565 from lat9nq/bundle-ffmpeg
cmake, ci: Build bundled FFmpeg with yuzu
2021-08-01 01:34:10 -04:00
bunnei
0683896985 ci: Increase mainline build timeout.
- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
lat9nq
96eac5bf56 cmake, ci: Build bundled FFmpeg with yuzu
Drops usage of CMAKE_DEPENDENT_OPTION to allow using
YUZU_USE_BUNDLED_FFMPEG as an option on any platform. CI then now builds
FFmpeg always, netting about 10 MB less used on the AppImage.

Also somewhat fixes YUZU_USE_BUNDLED_QT so that it can be used even if
CMake doesn't clean up its state after running the first find_package.
2021-07-06 12:28:22 -04:00
lat9nq
134a14ed4f ci: windows: Copy the styles directory when packaging
Qt can make use of qwindowsvistastyle.dll if present, and our MinGW
container has the library, but it was not being copied during the
packaging process. Thus, yuzu looked like a Windows 98 application when
using the PR-verify artifacts.

This copies over the DLL during packaging, for that sweet-sweet Windows
Vista style.

In addition, set the Qt plugins path instead of the plugins/platforms
path. This way we can use the directory directly, rather than appending
a `..` everytime we need something just outside of it.
2021-06-19 05:24:56 -04:00
lat9nq
bffabb7744 ci: windows: Compress using xz
Use XZ instead of gzip for packing. Should save about 10 MB.
2021-06-09 18:54:23 -04:00
lat9nq
f8122f934d ci: common: Remove 7z packaging
Removes the 7z from being package during CI, as only .tar.xz preserves
information needed on Linux, and otherwise is just extremely redundant
to package in addition to the .tar.xz.  This affects Linux releases and
PR-verify artifacts only. MSVC releases do not use this script to my
knowledge.
2021-06-09 17:16:29 -04:00