Yuri Kunde Schlesner
db791bc10e
Shader Disassembly: Fix printing of jump offsets
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
968518e740
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
21c8b3c305
Shader Disassembly: Implement support for MAD/MADI
2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
5752fbdaa3
Shader Disassembly: Introduce variables to hold common subexpressions
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
3e2dc6f659
Shader Debugger: Initialize input_vertex to prevent crashes
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If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
8b76af8d0e
Shader Disassembly: Cleanup code and improve output alignment
2015-09-07 16:46:23 -03:00
Kloen
0f0ef03bf6
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 21:02:45 +02:00
LittleWhite
f8f97c3da1
Stop emulation when render window is closed
2015-09-07 20:34:39 +02:00
aroulin
964fa561c5
Shader JIT: Use SCALE constant from emitter
2015-09-07 16:50:28 +02:00
aroulin
f588077bbb
Shader: Fix size_t to int casts of register offsets
2015-09-07 16:50:28 +02:00
Yuri Kunde Schlesner
e06e37dd27
Merge pull request #1117 from yuriks/fix-glad-build
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CMake: Add missing library required by Linux for compiling glad
2015-09-06 19:56:39 -03:00
Yuri Kunde Schlesner
25512d9e60
CMake: Add missing library required by Linux for compiling glad
2015-09-06 19:45:46 -03:00
Lioncash
8da17cb2b3
Merge pull request #1114 from archshift/conditioncode_al
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DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
2015-09-06 01:29:28 -04:00
archshift
358f54fa1d
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
2015-09-05 22:24:42 -07:00
bunnei
108c1e1f5f
Merge pull request #1104 from yuriks/opengl-samplers
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OpenGL: Use Sampler Objects to decouple sampler config from textures
2015-09-05 16:19:52 -04:00
Yuri Kunde Schlesner
7f9a9f1339
OpenGL: Use Sampler Objects to decouple sampler config from textures
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Fixes #978
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
def0e7f71f
OpenGL: Remove ugly and endian-unsafe color pointer casts
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
efc72d0a4a
OpenGL: Add support for Sampler Objects to state tracker
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
c42f680c75
citra-qt: Move system shutdown to run inside EmuThread
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This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
2453064ccd
Merge pull request #1087 from yuriks/opengl-glad
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Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
1eacf4a3d2
Merge pull request #1101 from archshift/camu-service-names
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Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
0b274a5ca5
Add cam:u service function names to its function table
2015-09-03 01:56:59 -07:00
bunnei
43266c052e
Merge pull request #1088 from aroulin/x64-emitter-abi-call
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x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
bunnei
e349840e89
Merge pull request #1099 from aroulin/video-core-format-specifier
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video_core: Fix format specifiers warnings
2015-09-02 08:45:01 -04:00
aroulin
7019a4eaeb
video_core: Fix format specifiers warnings
2015-09-02 08:20:00 +02:00
aroulin
89a7c9068f
x64: Proper stack alignment in shader JIT function calls
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Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
22bc3b66d3
Common: Import BitSet from Dolphin
2015-09-01 23:39:52 +02:00
bunnei
f4e3d89fdd
Merge pull request #1072 from yuriks/GetSystemTick-advance-time
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SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
e80c88786e
Merge pull request #1083 from yuriks/microprofile-vs2015
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Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
c4eca8d513
Merge pull request #1092 from Subv/vertex_offset
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Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
f747cb94de
Pica: Added the primitive_restart register (0x25f) to the registers map.
2015-08-31 09:14:18 -05:00
bunnei
aa1d84dc0b
Merge pull request #1086 from yuriks/precommit-hook
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Only check src/ directory for whitespace errors in the pre-commit hook
2015-08-31 09:55:57 -04:00
bunnei
1f0748de71
Merge pull request #1091 from aroulin/shader-sge-nan-fix
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Shader JIT: Fix SGE/SGEI NaN behavior
2015-08-31 09:55:27 -04:00
Subv
018d0f8c8f
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 07:02:30 -05:00
Yuri Kunde Schlesner
cbc0062fd9
Only check src/ directory for whitespace errors in the pre-commit hook
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This allows importing of external libraries into externals/ without
having to reformat them. Unfortunately it also allows whitespace to be
introduced in files like the root CMakeLists.txt, but that is a small
downside compared to the tradeoff.
2015-08-31 07:12:25 -03:00
aroulin
36ef773fe7
Shader JIT: Fix SGE/SGEI NaN behavior
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SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
70363eec82
Merge pull request #1059 from Subv/vertex_offset
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GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
ad61138359
GPU: Implemented register 0x22A.
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This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.
Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
546ffa0046
Merge pull request #1085 from Subv/fs_stat
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Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
084c527a95
Increase required OpenGL version to 3.3
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This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
e5cc2e2ef0
Replace the previous OpenGL loader with a glad-generated 3.3 one
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The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
e5bcc24426
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
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Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
d4266dd0ae
Merge pull request #1049 from Subv/stencil
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Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
3334ae7b74
Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
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Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
b5ae1497e6
Common: Fix MicroProfile compilation in MSVC2015
2015-08-28 06:12:12 -03:00
Yuri Kunde Schlesner
759da65286
Merge pull request #1080 from yuriks/linear-heap-base-typo
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Kernel: Fix wrong linear heap base on titles using newer kernels
2015-08-27 20:09:43 -07:00
Yuri Kunde Schlesner
6bef26d764
Kernel: Fix wrong linear heap base on titles using newer kernels
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Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
bunnei
3b600b3498
Merge pull request #1075 from yuriks/ControlMem-fixes
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Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
698a15f0e3
Merge pull request #1065 from yuriks/shader-fp
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Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
b1627f0434
Merge pull request #1068 from bunnei/gl-hash-textures
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gl_rasterizer_cache: Cache textures based on hash in addition to address.
2015-08-27 19:13:33 -04:00