Commit graph

26562 commits

Author SHA1 Message Date
t895
89e12de5e1 android: Use callback to update progress bar dialogs 2024-01-19 17:09:36 -05:00
t895
4959e07015 frontend_common: Add content manager utility functions
Creates utility functions to remove/install DLC, updates, and base game content
2024-01-19 17:09:35 -05:00
liamwhite
d013206aa4 Merge pull request #12713 from shinra-electric/mvk-127
macOS: Bump MoltenVK to v1.2.7
2024-01-19 13:07:14 -05:00
shinra-electric
8f6fd2b913 Bump MoltenVK to v1.2.7 2024-01-19 17:28:53 +01:00
liamwhite
19a2d50378 Merge pull request #12687 from german77/amiibo-lock
core: hid: Disable special features before disconnecting the controllers
2024-01-19 09:33:31 -05:00
liamwhite
13f3073937 Merge pull request #12695 from anpilley/user-arguments-v2
Allow -u to accept a username string in addition to index
2024-01-19 09:33:25 -05:00
liamwhite
4604e8ac05 Merge pull request #12709 from german77/npad-disc
service: hid: Clear controller status when aruid is no longer used
2024-01-19 09:33:16 -05:00
Narr the Reg
77f3deb03a service: hid: Clear controller status when aruid is no longer used 2024-01-19 00:09:49 -06:00
liamwhite
e0763174c6 Merge pull request #12678 from german77/settings_impl
service: set: Implement stubbed functions
2024-01-18 21:18:37 -05:00
liamwhite
c3df3a6556 Merge pull request #12683 from german77/amiibo-dump
service: nfc: Create backup when none exist
2024-01-18 21:18:27 -05:00
liamwhite
ceb8bbc111 Merge pull request #12644 from liamwhite/vkspec-image-offset
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
2024-01-18 21:18:19 -05:00
Liam
6d97731e7d device_memory_manager: use unique_lock for update 2024-01-18 21:12:30 -05:00
Liam
d31406f2c1 nvhost_vic: use map erase by key 2024-01-18 21:12:30 -05:00
Liam
0bb66a7b2b nvdrv: clean up preallocation 2024-01-18 21:12:30 -05:00
Liam
344d9c067c nvdrv: use correct names for interface factory 2024-01-18 21:12:30 -05:00
Liam
bf2dab5b2b nvdrv: use static typing for SessionId, smmu Asid types 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
a70f35d0bf Core: Invert guest memory depandancy 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
28702afb69 Core: Make sure GPU Dirty Managers ae shared by all processes. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
241c64e43b Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
71996e6d18 SMMU: Fix Right Shift UB. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
eda09c091a SMMU: Fix 8Gb layout. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
b206089ea7 Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
aaf5f8c831 SMMU: Fix software rendering and cleanup 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
0797d63a36 SMMU: Add continuity tracking optimization. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
43de47538a SMMU: Simplify and remove old code. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
355bbea52d SMMU: Add Android compatibility 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
ff6cd1c212 GPU-SMMU: Estimate game leak and preallocate device region. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
bb7b14acd5 GPU SMMU: Expand to 34 bits 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
e689874797 SMMU: Fix Unregister on MultiAddress 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
f11218a03e SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
9db159da71 SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
d0329a2c00 SMMU: Implement backing CPU page protect/unprotect 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
eb4f7f35ea NVDRV: Implement sessions and initial implementation of SMMU 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
04b4af6044 Core: Initial implementation of device memory mapping 2024-01-18 21:12:30 -05:00
Charles Lombardo
5083dea91e Merge pull request #12702 from german77/android-input
input_common: Add android input engine
2024-01-18 09:16:58 -05:00
Narr the Reg
7382c0e0dd input_common: Add android input engine 2024-01-17 22:47:56 -06:00
liamwhite
5b474a206e Merge pull request #12699 from t895/overlay-saving
android: Save overlay data while using emulation fragment
2024-01-17 22:56:40 -05:00
Liam
c6dc206cd6 vi: check layer state before opening or closing 2024-01-17 22:03:40 -05:00
Andrew Pilley
d523e188e6 Update based on feedback 2024-01-17 18:14:05 -08:00
t895
5fdf16144e android: Save overlay data while using emulation fragment
This should have been fully embraced before but the items within the popup menu and the adjust controls dialog fell through. This ensures that everything related to the overlay is saved during emulation and can't be lost during a crash.
2024-01-17 20:14:25 -05:00
Liam
5f9a3c23db nvnflinger: ensure display abandonment considers all layers and future layers 2024-01-17 18:45:39 -05:00
Andrew Pilley
813e852dd5 Allow -u to accept a username string in addition to index, and suppress the User selector even if settings requires it to be shown for one instance only. 2024-01-17 10:31:00 -08:00
liamwhite
12979632a2 Merge pull request #12689 from liamwhite/remove-format
ci: remove format dep from mainline step2
2024-01-17 00:36:07 -05:00
Liam
201c9a178f ci: remove format dep from mainline step2 2024-01-16 22:59:20 -05:00
Narr the Reg
3910796711 Merge pull request #12380 from flodavid/save-profile
Save configuration profile name used by players
2024-01-16 21:27:25 -06:00
Liam
be2a32b041 renderer_vulkan: recreate swapchain when frame size changes 2024-01-16 16:09:39 -05:00
Narr the Reg
d79845d97f core: hid: Disable special features before disconnecting the controllers 2024-01-16 14:44:54 -06:00
Narr the Reg
4acc872fce service: set: Implement stubbed functions 2024-01-15 23:17:03 -06:00
Narr the Reg
61f8e3026d service: set: Refractor setting service 2024-01-15 23:16:36 -06:00
Narr the Reg
e2313faec9 service: hid: Fully implement abstract vibration 2024-01-15 23:15:40 -06:00