Morph
38db5c2026
native_clock: Round RDTSC frequency to the nearest 1000
2023-03-05 02:36:31 -05:00
Morph
56547b9b88
timer_resolution: Set current process to High QoS
...
Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph
e25334b8b3
core_timing: Use higher precision sleeps on Windows
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The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph
22d58e43dc
wall_clock: Make use of SteadyClock
2023-03-05 02:36:31 -05:00
Morph
59b8488e90
common: Implement a method to change the Windows timer resolution
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This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph
f869dabc4a
common: Implement a high resolution steady clock
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This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Liam
c191cf75bb
nvnflinger: fix name
2023-03-01 10:39:49 -05:00
Alexandre Bouvier
e9ec2e4cf0
cmake: use correct boost imported targets
2023-02-28 17:56:01 +01:00
Narr the Reg
2e388209d7
Revert "yuzu: config: Remove player 8 and 9 from config file"
2023-02-26 14:39:13 -06:00
liamwhite
b385fc2cd1
Merge pull request #9849 from ameerj/async-astc
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texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
Narr the Reg
f6531fb17c
yuzu: config: Remove player 8 and 9 from config file
2023-02-25 22:20:32 -06:00
ameerj
c5386e2179
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
ameerj
08c1dc9587
texture_cache: Add async texture decoding
2023-02-22 00:26:07 -05:00
Narr the Reg
1156e6ae8f
settings: Add more input settings to the log
2023-02-21 19:48:38 -06:00
m-HD
fa7436638c
Update settings.cpp
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added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
Narr the Reg
75039440f3
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
ameerj
7cc5da4a9f
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
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This reverts commit 153fa289d2
, reversing
changes made to 20676b3b5a
.
2023-02-03 00:08:45 -05:00
liamwhite
f74a95b6fb
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 15:53:28 -05:00
bunnei
b781b8621f
Merge pull request #9696 from german77/please_forgive_me_for_this_sin
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input_common: Implement turbo buttons
2023-02-01 12:08:34 -08:00
german77
db99ab5431
input_common: Implement turbo buttons
2023-02-01 12:42:05 -06:00
bunnei
8d052680ee
Merge pull request #9508 from ameerj/hle-ipc-buffer-span
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hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer
2023-01-30 12:17:09 -08:00
Levi Behunin
2ff6c44168
Move to Clang Format 15
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Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
2023-01-29 17:49:42 -07:00
Liam
6237e8d92f
polyfill_thread: satisfy execution ordering requirements of stop_callback
2023-01-27 21:34:49 -05:00
Morph
337f943c97
polyfill_thread: Implement StoppableTimedWait
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StoppableTimedWait allows for a timed wait to be stopped immediately after a stop is requested.
This is useful in cases where long duration thread sleeps are needed and allows for immediate joining of waiting threads after a stop is requested.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-01-25 16:43:04 -05:00
bunnei
b292986fc5
Merge pull request #9662 from abouvier/cmake-llvm
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cmake: prefer system llvm library
2023-01-24 11:03:14 -08:00
liamwhite
6c7db928fd
Merge pull request #9492 from german77/joycon_release
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Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
Alexandre Bouvier
8768e16b6c
cmake: prefer system llvm library
2023-01-23 06:23:00 +01:00
liamwhite
87eef91dab
Merge pull request #9613 from Kelebek1/demangle
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Add stacktrace symbol demangling
2023-01-22 13:13:58 -05:00
german77
5cbeb6f1c4
input_common: Use DriverResult on all engines
2023-01-19 18:05:22 -06:00
Narr the Reg
216bdb7884
input_common: Disable SDL driver with switch controllers
2023-01-19 18:05:20 -06:00
Narr the Reg
0e41ae9595
input_common: Initial skeleton for custom joycon driver
2023-01-19 18:05:20 -06:00
Kelebek1
8fea4c21b2
Be careful of mangled out of bounds read
2023-01-14 19:53:55 +00:00
Kelebek1
a665621670
Move demangle impl to cpp
2023-01-14 05:12:41 +00:00
Kelebek1
90f546cba4
Add stacktrace symbol demangling
2023-01-14 04:43:21 +00:00
Matías Locatti
7297ab36c1
Update settings.h
2023-01-13 04:56:25 -03:00
Matías Locatti
a724435c8b
CPP
2023-01-13 04:55:26 -03:00
Matías Locatti
cf9e60d883
1.5X resolution scaler option
2023-01-13 02:34:24 -03:00
Liam
a9d96415c4
renderer_vulkan: disable turbo by default
2023-01-08 11:38:30 -05:00
bunnei
dfbfc1b89b
Merge pull request #9563 from german77/crash_not_allowed
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input_common: Create an update engine
2023-01-07 13:41:27 -08:00
liamwhite
41958ff4ae
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Narr the Reg
243f2931b5
input_common: Create an update engine
2023-01-05 19:24:29 -06:00
Wollnashorn
1011652852
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
0b17b4edd2
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
ef0b585b0b
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
d9b2bc7f04
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
Fernando Sahmkow
e5d02ff039
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Fernando Sahmkow
1fdf24a081
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
12a76465b9
MacroHLE: Reduce massive calculations on sizing estimation.
2023-01-01 16:43:57 -05:00
Merry
0abd0d6af9
host_memory: Use transparent huge pages where available
2023-01-01 11:40:35 +00:00