Commit graph

20286 commits

Author SHA1 Message Date
Morph
a1da80a1cd service: pm: Implement AtmosphereGetProcessId
- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph
5ed5db7883 service: pm: Add all relevant result codes 2021-11-20 20:56:28 -05:00
bunnei
9e4707b508 Merge pull request #7368 from FernandoS27/vulkan-conv
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph
20ac4fd61b service: pm: Rename title id to program id 2021-11-20 19:39:26 -05:00
ameerj
69759e55ee Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow
e6d7d48d78 TextureCache: Refactor and fix linux compiling. 2021-11-20 14:46:19 +01:00
Fernando Sahmkow
1bd224dda0 TextureCache: Assure full conversions on depth/stencil write shaders. 2021-11-20 06:17:01 +01:00
Fernando Sahmkow
e926797029 TextureCache: Implement buffer copies on Vulkan. 2021-11-20 06:15:29 +01:00
bunnei
cee5a7b762 Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow
df1eabfc53 TextureCache: Add R16G16 to D24S8 converter. 2021-11-20 00:02:12 +01:00
Fernando Sahmkow
4241b9e26c TextureCache: Add B10G11R11 to D24S8 converter. 2021-11-19 23:22:44 +01:00
Fernando Sahmkow
efe634608e TextureCache: Further fixes on resolve algorithm. 2021-11-19 23:02:04 +01:00
bunnei
efd702df07 Merge pull request #7369 from Morph1984/amd-fsr-statusbar
main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei
64b72a7eb9 Merge pull request #7273 from fpdotmonkey/submodule-checkout-command-on-new-line
Move the cmake submodule checkout command to a new line
2021-11-19 01:19:50 -08:00
bunnei
a726f4b74d Merge pull request #7342 from goldenx86/patch-3
Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei
2b5f99cebd Merge pull request #7357 from Morph1984/s8_uint
video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow
5e58fd30b6 TextureCache: Implement additional D24S8 convertions. 2021-11-19 06:27:44 +01:00
Fernando Sahmkow
57e1775bc8 TextureCache: force same image format when resolving an image. 2021-11-19 05:46:57 +01:00
Morph
42790d3b6c main: Fix default AA name
By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph
e0ec4b4855 configure_graphics_ui: AMD's -> AMD
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph
3fdd823bf4 main: Shorten AMD FSR status bar text
AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow
37459e821b TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter. 2021-11-19 03:17:54 +01:00
Fernando Sahmkow
a21d1447ab Vulkan: implement D24S8 <-> RGBA8 convertions. 2021-11-19 03:17:02 +01:00
bunnei
25324b011f Merge pull request #7349 from ameerj/ogl-convert-image
gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei
b7d836d5d7 Merge pull request #7353 from v1993/no-more-epilepsy
Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph
39a49776b6 renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
Ameer J
bc83d87d70 Merge pull request #7348 from Morph1984/ci-disable-submodule-fetch
ci: Don't fetch submodules when fetching PRs
2021-11-17 23:58:34 -05:00
ameerj
b31bfc9ca5 gl_texture_cache: Round format conversion PBO to next power of 2 2021-11-17 23:49:44 -05:00
bunnei
00c30d56d1 Merge pull request #7355 from german77/hotkey_spam
hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann
fc017ead67 Fix crash on exit due to static scoped dummy threads 2021-11-17 15:29:25 -08:00
Morph
be263c113c renderer_opengl: Implement S8_UINT stencil format 2021-11-17 15:05:07 -05:00
Morph
c7bdf8825f video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
german77
d46c9689ac hotkeys: Don't allow hotkeys to spam 2021-11-17 10:42:20 -06:00
Valeri
930d7eca24 Prevent window flickering when holding Esc
Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen
f4ee936f8b Fix image update/download error when width too small 2021-11-17 12:21:17 +08:00
ameerj
ba5778b0e3 texture_cache: Use pixel format conversion when supported by the runtime 2021-11-16 22:32:46 -05:00
ameerj
902c3f97ce gl_texture_cache: Make FormatConversionPass more generic
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj
96df298438 gl_texture_cache: Rename BGRCopyPass to FormatConversionPass 2021-11-16 22:31:58 -05:00
Morph
523cca810a ci: Don't fetch submodules when fetching PRs 2021-11-16 22:26:54 -05:00
bunnei
c2c9ca98a7 Merge pull request #7219 from FernandoS27/aristotles-right-testicle
Project A.R.T. Advanced Rendering Techniques
2021-11-16 18:52:11 -08:00
Morph
1d8ee7341b Merge pull request #7347 from lioncash/catch
CMakeLists: Update catch to 2.13.7
2021-11-16 21:26:11 -05:00
Fernando Sahmkow
88936fc84a TextureCache: Fix Automatic Anisotropic. 2021-11-17 03:15:08 +01:00
Lioncash
762bceb851 CMakeLists: Update catch to 2.13.7
Keeps the testing libraries up to date.
2021-11-16 20:04:25 -05:00
FernandoS27
c136081f6e TextureCache: OGL query device memory if possible. 2021-11-17 01:45:50 +01:00
Fernando Sahmkow
923aab37f8 TextureCache: Fix OGL cleaning 2021-11-17 00:59:46 +01:00
Fernando Sahmkow
c74619d266 TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow
28fddb9c5e TextureCache: Make a better Anisotropic setter. 2021-11-16 22:11:33 +01:00
Fernando Sahmkow
45b03b3c9f Texture Cache: revert Image changes. 2021-11-16 22:11:33 +01:00
Fernando Sahmkow
04b8e6c834 ShaderCache: Better fix for Shuffling gl_FragCoord 2021-11-16 22:11:33 +01:00
FernandoS27
9ba0a1e022 HostShader: fix Gaussian filter. 2021-11-16 22:11:33 +01:00