Commit graph

19512 commits

Author SHA1 Message Date
Jan Beich
112a8e017d host_memory: Enable Linux implementation on FreeBSD
HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
2021-07-27 20:09:43 +00:00
Rodrigo Locatti
100a39edb6 Merge pull request #6748 from lioncash/engine-init
video_core/engine: Consistently initialize rasterizer pointers
2021-07-27 16:17:20 -03:00
Rodrigo Locatti
b944f2b0d3 Merge pull request #6744 from lioncash/exc
exception: Make constructors explicit
2021-07-27 16:11:17 -03:00
bunnei
f55b0d994e Merge pull request #6745 from lioncash/copies
video_core: Remove some unused variables
2021-07-27 11:38:32 -07:00
bunnei
354327be3f Merge pull request #6747 from lioncash/wrapper
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
2021-07-27 10:18:45 -07:00
jls47
20083ccd43 qt_web_browser: Fix lambda capture for HIDButton 2021-07-27 11:31:12 -04:00
jls47
85e29934fd qt_web_browser: Focus on the first link element
Focusing on the first link element fixes element navigation upon loading the web applet in games such as Super Mario Odyssey
2021-07-27 11:31:11 -04:00
Jan Beich
4daba0bf26 cmake: don't use pkg-config directly with non-reference libusb
CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
  Cannot find source file:

    libusb/libusb/core.c

  Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .h .hh .h++
  .hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .ispc

CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
  No SOURCES given to target: usb

ld: error: undefined symbol: libusb_interrupt_transfer
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterInputThread()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_error_name
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_control_transfer
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_kernel_driver_active
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_close
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_detach_kernel_driver
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_claim_interface
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_get_config_descriptor
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_release_interface
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_init
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Adapter()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_open_device_with_vid_pid
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_get_device
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a

ld: error: undefined symbol: libusb_exit
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
2021-07-27 15:01:56 +00:00
Morph
6c7b6b7be0 service: ns: Remove unused ns_language header 2021-07-27 08:59:26 -04:00
Morph
ae8a88d10c service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese 2021-07-27 08:54:41 -04:00
Lioncash
2fa5f631c3 render_target: Add missing initializer for size extent
Everything else has a default constructor that does the straightforward
thing of initializing most members to a default value, except for the
size.

We explicitly initialize the size (and others, for consistency), to
prevent potential uninitialized reads from occurring. Particularly given
the largeish surface area that this struct is used in.
2021-07-27 07:41:21 -04:00
Lioncash
23ec5faf24 video_core/engine: Consistently initialize rasterizer pointers
Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers.
2021-07-27 07:30:57 -04:00
Lioncash
be66e2a272 vulkan_wrapper: Fix SetObjectName() always indicating objects as images
We should be using the passed in object type instead.
2021-07-27 07:19:15 -04:00
Lioncash
dd25abba68 buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
2021-07-27 06:24:44 -04:00
Lioncash
ac3aa96ebc gl_shader_cache: Remove unused variable 2021-07-27 06:23:49 -04:00
Lioncash
f902b4b167 vk_compute_pass: Remove unused captures
Resolves two compiler warnings.
2021-07-27 06:17:52 -04:00
Lioncash
b5ce444508 exception: Make constructors explicit
Ensures that exception construction is always explicit.
2021-07-27 04:15:14 -04:00
Lioncash
b650c38a31 exception: Make what() member function nodiscard 2021-07-27 04:14:32 -04:00
Lioncash
d04bbd8207 exception: Narrow down specific header
We can use the <exception> header instead of pulling in all of the
exception-style classes.
2021-07-27 04:09:18 -04:00
Morph
10e072f490 common: fs: fs_util: Add BufferToUTF8String
Allows for direct conversion to std::string without having to convert std::u8string to std::string
2021-07-27 00:02:22 -04:00
Morph
881199e524 common: uuid: Return a lower-case hex string in Format 2021-07-26 23:54:59 -04:00
bunnei
08350d1744 Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
Rodrigo Locatti
c1fc22249a Merge pull request #6741 from ReinUsesLisp/stream-remove
vk_stream_buffer: Remove unused stream buffer
2021-07-26 20:35:01 -03:00
Rodrigo Locatti
162759edf2 Merge pull request #6740 from K0bin/hvv-fallback
Handle allocation failure in Staging buffer
2021-07-26 20:34:44 -03:00
Robin Kertels
534c86587b vk_staging_buffer_pool: Fall back to host memory when allocation fails 2021-07-26 23:37:18 +02:00
Rodrigo Locatti
71077365ac Merge pull request #6728 from ReinUsesLisp/null-buffer-usage
vk_buffer_cache: Add transform feedback usage to null buffer
2021-07-26 18:30:45 -03:00
Rodrigo Locatti
2fffe98e5c Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier
vk_compute_pass: Fix pipeline barrier for indexed quads
2021-07-26 18:30:05 -03:00
ReinUsesLisp
5afcd587e3 vk_stream_buffer: Remove unused stream buffer
Remove unused file.
2021-07-26 18:19:53 -03:00
Rodrigo Locatti
4d2a527006 Merge pull request #6724 from lioncash/nodisc-shader
shader_recompiler: Remove unnecessary [[nodiscard]] instances
2021-07-26 16:35:21 -03:00
Rodrigo Locatti
d424762d2c Merge pull request #6726 from lioncash/hguard
emit_spirv_instructions: Add missing header guard
2021-07-26 16:35:11 -03:00
Rodrigo Locatti
b894ae1bd3 Merge pull request #6727 from lioncash/topology
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
2021-07-26 16:35:03 -03:00
bunnei
6dddd564a5 Merge pull request #6736 from CaptV0rt3x/patch-1
Config-graphics: reword GLASM option
2021-07-26 11:27:46 -07:00
Vamsi Krishna
713f960ce3 configure_graphics: reword GLASM option
Change wording to explain that GLASM is actually short for Assembly Shaders
2021-07-26 20:49:31 +05:30
Rodrigo Locatti
0da5a7170b Merge pull request #6723 from lioncash/shader
object_pool: Add missing return in Chunk move assignment operator
2021-07-26 06:01:21 -03:00
Rodrigo Locatti
1afb7b75cd Merge pull request #6725 from lioncash/control-token
control_flow: Fix duplicate switch case in OpcodeToken
2021-07-26 06:00:23 -03:00
ReinUsesLisp
8d86e9a9d7 vk_compute_pass: Fix pipeline barrier for indexed quads
Use an index buffer barrier instead of a vertex input read barrier.
2021-07-26 05:51:09 -03:00
ReinUsesLisp
b53503b0fe vk_buffer_cache: Add transform feedback usage to null buffer
Fixes bad API usages on Vulkan.
2021-07-26 05:49:37 -03:00
Lioncash
00bd622334 emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
This should be LINES_ADJACENCY
2021-07-26 04:44:56 -04:00
Lioncash
0692818106 emit_spirv_instructions: Add missing header guard 2021-07-26 04:28:35 -04:00
Lioncash
05201f4f88 shader_recompiler: Remove unnecessary [[nodiscard]] instances
[[nodiscard]] doesn't do anything on functions with a void return type
and causes superfluous warnings.
2021-07-26 04:23:59 -04:00
Lioncash
9d5aa3d65a control_flow: Fix duplicate switch case in OpcodeToken
This previously duplicated the case of the PBK case above it.
2021-07-26 04:16:34 -04:00
Lioncash
23da07e8e5 object_pool: Add missing return in Chunk move assignment operator
Prevents undefined behavior from occurring.
2021-07-26 04:01:05 -04:00
ReinUsesLisp
4f19303fe0 shader: Fold integer FMA from Nvidia's pattern
Fold shaders doing "a * b + c" on integers from the pattern generated by
Nvidia's GL compiler.

On a somewhat complex compute shader it reduces the code size by 16
instructions from 2 matches on Turing GPUs.

On Intel as extracted from KHR_pipeline_executable_properties:
Before the optimization:
```
Instruction Count: 2057
Basic Block Count: 45
Scratch Memory Size: 14752
Spill Count: 232
Fill Count: 261
SEND Count: 610
Cycle Count: 11325
```

After the optimization:
```
Instruction Count: 2046
Basic Block Count: 44
Scratch Memory Size: 13728
Spill Count: 219
Fill Count: 268
SEND Count: 604
Cycle Count: 11367
```
2021-07-26 04:58:02 -03:00
ReinUsesLisp
c6e1483e17 shader: Use TryInstRecursive on XMAD multiply folding
Simplify a bit the logic.
2021-07-26 04:15:27 -03:00
ReinUsesLisp
222a6542ab shader: Add TryInstRecursive utility to values 2021-07-26 01:31:05 -03:00
bunnei
eee75fe604 Merge pull request #6697 from ameerj/fps-cap
config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
lat9nq
24b832dee9 Merge branch 'master' into fullscreen-enum 2021-07-25 15:31:33 -04:00
bunnei
4827595bb1 Merge pull request #6575 from FernandoS27/new_settings
Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to  status bar
2021-07-25 11:45:45 -07:00
Morph
fc99dce96e Merge pull request #6709 from ameerj/screenshot-path
main: Fix screenshot filepath construction
2021-07-25 14:41:38 -04:00
bunnei
0a328423e8 Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00