ameerj
|
483439a540
|
shader: Implement SHFL
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
c52b528cf7
|
shader: Fix F2I
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
24bc872af3
|
shader: Implement NDC [-1, 1], attribute types and default varying initialization
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
0705eff8f6
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
1a8e8498a4
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
9bf9276fe9
|
shader: Add support for fp16 comparisons and misc fixes
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
6398d03341
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
33090a74dd
|
shader: Add partial rasterizer integration
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
f99fd4d0c9
|
shader: Fix rebase issue
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
ab928b72c0
|
shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
83c7592d3d
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
a956d3cdb3
|
shader: Initial support for textures and TEX
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
449374cb13
|
shader: Implement R2P
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
5d2857e57a
|
shader: Implement SHF
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
67a8a810d2
|
shader: Implement LEA
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
8230e271ea
|
shader: Implement HADD2
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
f7e0d532a8
|
shader: Implement FLO
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
88324f800c
|
shader: Implement IMNMX
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
c134390062
|
shader: Implement POPC
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
b3d166ad4c
|
shader: Implement SHR
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
d0459ab2c2
|
shader: Fix control flow
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
dda21fd317
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a2fe90fa60
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
c4d75e4b78
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
5ee600cf64
|
spirv: Initial SPIR-V support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
0dcc0d5f8a
|
shader: Properly store phi on Inst
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
b229ffc0bc
|
shader: Add pools and rename files
|
2021-07-22 21:51:21 -04:00 |
|