Commit graph

175 commits

Author SHA1 Message Date
ameerj
55801889e1 glasm: Implement storage atomic ops 2021-07-22 21:51:31 -04:00
ReinUsesLisp
cbac486530 glasm: Add conversion instructions to GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
db3a10b384 glasm: Add fp min/max insts and fix store for fp64 on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
763b4a8b16 glasm: Add logical instructions on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
1f320a9d79 glasm: Remove duplicated Fp64 pack instructions on GLASM 2021-07-22 21:51:30 -04:00
ReinUsesLisp
06bd9acf07 glasm: Remove unnecesary new white space on Clamp GLASM 2021-07-22 21:51:30 -04:00
ReinUsesLisp
45be6d11cc glasm: Add floating-point comparisons on GLASM 2021-07-22 21:51:30 -04:00
ameerj
fd6393cb14 emit_glasm: Implement more integer alu ops 2021-07-22 21:51:30 -04:00
ameerj
c13b6d8f86 glasm: Reimplement bitwise ops and BFI/BFE 2021-07-22 21:51:30 -04:00
ReinUsesLisp
fc009ca296 glasm: Initial GLASM fp64 support 2021-07-22 21:51:30 -04:00
ReinUsesLisp
8de3f88656 glasm: Implement GLASM fp16 packing and move bitwise insns 2021-07-22 21:51:30 -04:00
ReinUsesLisp
de15d41257 glasm: Remove unused functions left from rebase 2021-07-22 21:51:30 -04:00
ReinUsesLisp
7101c374c7 glasm: Specify namespace when using FormatTo 2021-07-22 21:51:30 -04:00
ReinUsesLisp
8d20355a93 glasm: Implement more GLASM composite instructions 2021-07-22 21:51:30 -04:00
ReinUsesLisp
04ed27a997 glasm: Make GLASM aware of types 2021-07-22 21:51:30 -04:00
ameerj
94ee083286 glasm: Use CMP.S for Select32
also fixes ADD and SUB to use U modifier
2021-07-22 21:51:30 -04:00
ameerj
b27f30fa2e glasm: Implement more logical ops 2021-07-22 21:51:30 -04:00
ameerj
779ff6918b glasm: Implement BFI, BFE
Along with implementations of common instructions along the way
2021-07-22 21:51:30 -04:00
ReinUsesLisp
9d7312e780 glasm: Use BitField instead of C bitfields 2021-07-22 21:51:30 -04:00
ReinUsesLisp
fdd87ffdb7 glasm: Remove unused argument in identity instructions on GLASM 2021-07-22 21:51:30 -04:00
ReinUsesLisp
6c0a696179 glasm: Implement basic GLASM instructions 2021-07-22 21:51:30 -04:00
ReinUsesLisp
03f17ebc43 glasm: Changes to GLASM register allocator and emit context 2021-07-22 21:51:30 -04:00
ReinUsesLisp
d9b9c10f32 glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00
ReinUsesLisp
75adb54e79 shader: Fixup SPIR-V emit header namespaces 2021-07-22 21:51:30 -04:00
ReinUsesLisp
055db41f19 Move SPIR-V emission functions to their own header 2021-07-22 21:51:30 -04:00
FernandoS27
007a11014c shader: Optimize NVN Fallthrough 2021-07-22 21:51:30 -04:00
ameerj
455872a4af shader: Implement Int32 SUATOM/SURED 2021-07-22 21:51:30 -04:00
ReinUsesLisp
5ad12292a6 spirv: Be aware of NAN unaware drivers 2021-07-22 21:51:30 -04:00
ReinUsesLisp
21a5bd332c spirv: Add SSBO read fallbacks when no aliasing is available 2021-07-22 21:51:29 -04:00
ReinUsesLisp
1922cbb84c spirv: Add OpKill fallback to demote 2021-07-22 21:51:29 -04:00
ReinUsesLisp
d2e6291c0e spirv: Do not enable ShaderLayer
This is enabled by an extension instead of the capability.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
b2fe282ad3 spirv: Enable DemoteToHelperInvocationEXT only when supported 2021-07-22 21:51:29 -04:00
ReinUsesLisp
2ee532c9bc spirv: Use OriginLowerLeft when requested 2021-07-22 21:51:29 -04:00
ReinUsesLisp
f6c09c27b1 spirv: Only add image operands mask when needed 2021-07-22 21:51:29 -04:00
ReinUsesLisp
59668831b7 spirv: Workaround image unsigned offset bug
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
4a76786740 spirv: Add int8 and int16 capabilities only when supported 2021-07-22 21:51:29 -04:00
ReinUsesLisp
8accb076ee spirv: Add integer clamping workarounds
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
55ff0ab463 spirv: Implement int8 and int16 conversion fallbacks 2021-07-22 21:51:29 -04:00
ReinUsesLisp
884a937022 spirv: Support OpenGL uniform buffers and change bindings 2021-07-22 21:51:29 -04:00
ReinUsesLisp
2bdce72c92 spirv: Desambiguate descriptor names
Worksaround a bug on Nvidia's OpenGL SPIR-V compiler where names are
used for name matching.
2021-07-22 21:51:29 -04:00
FernandoS27
a2fac91c47 shader: Implement VertexA stage 2021-07-22 21:51:29 -04:00
ReinUsesLisp
e37ec2790d shader: Fix storage type when reading patches on tess control 2021-07-22 21:51:29 -04:00
ReinUsesLisp
052317e748 shader: Implement indexed textures 2021-07-22 21:51:28 -04:00
ReinUsesLisp
6236b611cf shader: Move microinstruction header to the value header 2021-07-22 21:51:28 -04:00
ReinUsesLisp
e54171c1a9 shader: Add NVN storage buffer fallbacks
When we can't track the SSBO origin of a global memory instruction,
leave it as a global memory operation and assume these pointers are in
the NVN storage buffer slots, then apply a linear search in the shader's
runtime.
2021-07-22 21:51:28 -04:00
ReinUsesLisp
eb7a932952 spirv: Fix ViewportMask 2021-07-22 21:51:28 -04:00
ameerj
688c89590c spirv: Replace Constant/ConstantComposite with Const helper 2021-07-22 21:51:28 -04:00
FernandoS27
f1a3f449d6 shader: Address feedback 2021-07-22 21:51:28 -04:00
FernandoS27
2f01c7fb62 shader: Add coarse derivatives 2021-07-22 21:51:28 -04:00
FernandoS27
b1e325f317 shader: Implement fine derivates constant propagation 2021-07-22 21:51:28 -04:00