ReinUsesLisp
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6044946495
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
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ameerj
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483439a540
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shader: Implement SHFL
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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24bc872af3
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shader: Implement NDC [-1, 1], attribute types and default varying initialization
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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33090a74dd
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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609b8da584
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shader: Fix instruction transitions in and out of Phi
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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a956d3cdb3
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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a2fe90fa60
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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60342eb0c0
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shader: Add support for forward declarations
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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76a3a2510f
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shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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c4d75e4b78
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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0dcc0d5f8a
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shader: Properly store phi on Inst
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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37fc39de17
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shader: Constant propagation and global memory to storage buffer
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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1b576ed4cb
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shader: SSA and dominance
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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e6892e9da6
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shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
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