Commit graph

7 commits

Author SHA1 Message Date
aroulin
677a97c8bf Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
aroulin
76afa48b0c Shader: implement SGE, SGEI in interpreter 2015-08-19 14:29:39 +02:00
aroulin
7ca01b779f Shader: implement EX2 and LG2 in interpreter 2015-08-16 15:54:30 +02:00
Tony Wasserka
1c1a9ab09b Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 2015-08-16 14:12:11 +02:00
bunnei
5c7e9ffce7 Shader: Use a POD struct for registers. 2015-08-15 18:03:27 -04:00
bunnei
5794310781 Shader: Define a common interface for running vertex shader programs. 2015-08-15 17:33:44 -04:00
bunnei
2d100ebae3 Shader: Move shader code to its own subdirectory, "shader". 2015-08-15 17:33:42 -04:00
Renamed from src/video_core/shader_interpreter.cpp (Browse further)