ReinUsesLisp
74df00415a
shader: Clang-format secondary textures
2021-07-22 21:51:34 -04:00
ReinUsesLisp
f19403bafa
shader: Fix secondary textures
2021-07-22 21:51:34 -04:00
ReinUsesLisp
8ea552e64e
shader: Fix TMML queries
2021-07-22 21:51:34 -04:00
ReinUsesLisp
ca3e927e35
shader: Fix FSwizzleAdd folding when going through phi nodes
2021-07-22 21:51:34 -04:00
ReinUsesLisp
7ad72d78dd
shader/exception: Fix compilation errors on gcc
2021-07-22 21:51:34 -04:00
ReinUsesLisp
1a02dee23a
glasm: Reduce reg allocation leaks from an exception to a log
2021-07-22 21:51:34 -04:00
ReinUsesLisp
672930b6c8
shader: Handle host exceptions
2021-07-22 21:51:34 -04:00
ReinUsesLisp
50e491f101
glasm: Use integer lod for TXQ
2021-07-22 21:51:33 -04:00
ReinUsesLisp
5339775f96
glasm: Fix global memory fallbacks
2021-07-22 21:51:33 -04:00
ReinUsesLisp
0ca75be20a
Revert "glasm: Skip phi moves on undefined instructions"
...
Causes regressions on Bowser's Fury.
2021-07-22 21:51:33 -04:00
ReinUsesLisp
e607d856c2
glasm: Remove unintentional '\n' on Undef32
2021-07-22 21:51:33 -04:00
ReinUsesLisp
df14567fcc
glasm: Use storage buffers instead of global memory when possible
2021-07-22 21:51:33 -04:00
ReinUsesLisp
ec19b0d7eb
glasm: Implement Y direction
2021-07-22 21:51:33 -04:00
ReinUsesLisp
459e3b17e6
glasm: Skip phi moves on undefined instructions
2021-07-22 21:51:33 -04:00
ReinUsesLisp
91a375b557
glasm: Implement undef instructions
2021-07-22 21:51:33 -04:00
ReinUsesLisp
93b8943fae
glasm: Fix global memory callbacks
2021-07-22 21:51:33 -04:00
ReinUsesLisp
205bf15e71
video_core,shader: Clang-format fixes
2021-07-22 21:51:33 -04:00
ReinUsesLisp
3e5b0c116d
glasm: Release phi node registers after they are no longer needed
2021-07-22 21:51:33 -04:00
ReinUsesLisp
d284ce48e2
glasm: Remove unintentionally committed fmt::prints
2021-07-22 21:51:33 -04:00
ReinUsesLisp
8d77a943cc
glasm: Fix INeg32 on negative immediates
2021-07-22 21:51:33 -04:00
ReinUsesLisp
42a91d4366
glasm: Remove unnecessary value types
2021-07-22 21:51:33 -04:00
ReinUsesLisp
6bf6015548
glasm: Throw when there are register leaks
2021-07-22 21:51:33 -04:00
ReinUsesLisp
143db4b112
glasm: Catch more register leaks
...
Add support for null registers. These are used when an instruction has
no usages.
This comes handy when an instruction is only used for its CC value, with
the caveat of having to invalidate all pseudo-instructions before
defining the instruction itself in the register allocator. This commits
changes this.
Workaround a bug on Nvidia's condition codes conditional execution using
branches.
2021-07-22 21:51:33 -04:00
ReinUsesLisp
a5ce5f4a65
glasm: Fix usage counting on phi nodes
2021-07-22 21:51:33 -04:00
ReinUsesLisp
09ad2b5994
glasm: Implement global memory fallbacks
2021-07-22 21:51:33 -04:00
ReinUsesLisp
46edc93371
glasm: Implement int64 add and subtract
2021-07-22 21:51:33 -04:00
lat9nq
90e2710052
emit_glasm_context_get_set: Remove unused variable
2021-07-22 21:51:33 -04:00
ReinUsesLisp
e9a5390a92
glasm: Implement indirect attribute loads
2021-07-22 21:51:33 -04:00
ReinUsesLisp
2e2d1986b1
glasm: Implement image atomics
2021-07-22 21:51:33 -04:00
ReinUsesLisp
9a2176f883
glasm: Reorder unreachable image atomic insts
...
Reorder them to the bottom of the file for readability.
2021-07-22 21:51:33 -04:00
ReinUsesLisp
26ba81b9bf
glasm: Implement gl_Layer stores
2021-07-22 21:51:33 -04:00
ReinUsesLisp
dd41025472
glasm: Implement SampleId
2021-07-22 21:51:33 -04:00
ReinUsesLisp
5f9dd18113
glasm: Implement IsHelperInvocation
2021-07-22 21:51:33 -04:00
ReinUsesLisp
b0b43d2a66
glasm: Fix EmitVertex's optimization
2021-07-22 21:51:33 -04:00
ReinUsesLisp
94d3b4d7e3
gl_shader_cache,glasm: Conditionally use typeless image reads extension
2021-07-22 21:51:33 -04:00
ReinUsesLisp
16c95ab56d
glasm: Implement forced early Z
2021-07-22 21:51:33 -04:00
ReinUsesLisp
9960abf482
glasm: Simplify patch reads
2021-07-22 21:51:33 -04:00
ReinUsesLisp
8499797b68
glasm: Fix output patch reads
...
With this, Luigi's Mansion's sand renders properly.
2021-07-22 21:51:33 -04:00
ReinUsesLisp
9452fe2dc6
shader: Split profile and runtime information in separate structs
2021-07-22 21:51:33 -04:00
ameerj
22f261e954
emit_glasm_context_get_and_set.cpp: Add missing semicolons
2021-07-22 21:51:33 -04:00
ReinUsesLisp
83ff44531b
glasm: Fix patch attribute declarations
2021-07-22 21:51:33 -04:00
ameerj
68fb25a223
glasm: Implement FSWZADD
2021-07-22 21:51:33 -04:00
ReinUsesLisp
8fa82725d1
glasm: Implement PrimitiveId attribute read
2021-07-22 21:51:33 -04:00
ReinUsesLisp
62f0368ce4
glasm: Implement clip distance stores
2021-07-22 21:51:32 -04:00
ReinUsesLisp
7d0baaa1c9
glasm: Fix tessellation input attributes
2021-07-22 21:51:32 -04:00
ReinUsesLisp
35db68e859
glasm: Add missing semicolon on tesscoord reading
2021-07-22 21:51:32 -04:00
ReinUsesLisp
53705226c6
glasm: Fix tessellation headers
2021-07-22 21:51:32 -04:00
ReinUsesLisp
e8289a4e5f
glasm: Add tessellation shader declarations
2021-07-22 21:51:32 -04:00
ReinUsesLisp
539a4ef59c
glasm: Implement TessellationEvaluationPoint
2021-07-22 21:51:32 -04:00
ReinUsesLisp
2e5002f0bf
glasm: Implement patch memory
2021-07-22 21:51:32 -04:00