ReinUsesLisp
99e6cd3916
shader: Fix Phi node types
2021-07-22 21:51:28 -04:00
ReinUsesLisp
6d540c6f2e
shader: Fix memory barriers
2021-07-22 21:51:28 -04:00
ReinUsesLisp
ad1507b4a5
shader: Implement SampleMask
2021-07-22 21:51:28 -04:00
ReinUsesLisp
38908d0f7e
shader: Implement tessellation shaders, polygon mode and invocation id
2021-07-22 21:51:27 -04:00
ReinUsesLisp
40948b18ac
shader: Implement OUT
2021-07-22 21:51:27 -04:00
ameerj
62c3bef607
shader: Implement ATOM/S and RED
2021-07-22 21:51:27 -04:00
ReinUsesLisp
a26f760eba
shader: Mark ImageWrite with side effects
2021-07-22 21:51:27 -04:00
lat9nq
a4e7a41e7f
shader_recompiler,video_core: Cleanup some GCC and Clang errors
...
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
ReinUsesLisp
b580c1e208
shader: Implement BAR and fix memory barriers
2021-07-22 21:51:26 -04:00
ReinUsesLisp
2c78d07197
shader: Store type of phi nodes in flags
...
This is needed because pseudo-instructions where invalidated.
2021-07-22 21:51:25 -04:00
FernandoS27
bf9d512e17
shader: Implement BRX
2021-07-22 21:51:25 -04:00
ReinUsesLisp
6044946495
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
2021-07-22 21:51:25 -04:00
ameerj
483439a540
shader: Implement SHFL
2021-07-22 21:51:24 -04:00
ReinUsesLisp
24bc872af3
shader: Implement NDC [-1, 1], attribute types and default varying initialization
2021-07-22 21:51:24 -04:00
ReinUsesLisp
33090a74dd
shader: Add partial rasterizer integration
2021-07-22 21:51:23 -04:00
ReinUsesLisp
609b8da584
shader: Fix instruction transitions in and out of Phi
2021-07-22 21:51:23 -04:00
ReinUsesLisp
a956d3cdb3
shader: Initial support for textures and TEX
2021-07-22 21:51:23 -04:00
ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
60342eb0c0
shader: Add support for forward declarations
2021-07-22 21:51:22 -04:00
ReinUsesLisp
76a3a2510f
shader: Misc fixes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
c4d75e4b78
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
ReinUsesLisp
0dcc0d5f8a
shader: Properly store phi on Inst
2021-07-22 21:51:21 -04:00
ReinUsesLisp
37fc39de17
shader: Constant propagation and global memory to storage buffer
2021-07-22 21:51:21 -04:00
ReinUsesLisp
1b576ed4cb
shader: SSA and dominance
2021-07-22 21:51:21 -04:00
ReinUsesLisp
e6892e9da6
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00