Commit graph

22 commits

Author SHA1 Message Date
FernandoS27
741b21715a shader: Address Feedback 2021-07-22 21:51:26 -04:00
FernandoS27
68bad0e922 shader: Implement ViewportIndex 2021-07-22 21:51:25 -04:00
ReinUsesLisp
4d60dd7eb5 spirv: Remove unnecesary variable for clip distances 2021-07-22 21:51:25 -04:00
FernandoS27
40ace25859 shader: Implement ClipDistance 2021-07-22 21:51:25 -04:00
FernandoS27
56c8c42cf8 shader,spirv: Implement ImageQueryLod. 2021-07-22 21:51:25 -04:00
FernandoS27
a8c2a85610 shader: Add PointCoord attribute 2021-07-22 21:51:25 -04:00
ameerj
357a47d944 shader: Add PointSize attribute 2021-07-22 21:51:25 -04:00
ameerj
d5d6d4ce74 shader: Implement FSWZADD 2021-07-22 21:51:25 -04:00
ReinUsesLisp
6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 2021-07-22 21:51:25 -04:00
ReinUsesLisp
63ea42e0d5 shader: Implement front face 2021-07-22 21:51:24 -04:00
ReinUsesLisp
e4ba306750 shader: Implement TXQ and fix FragDepth 2021-07-22 21:51:24 -04:00
ReinUsesLisp
4cd2c1588b shader: Refactor PTP and other minor changes 2021-07-22 21:51:24 -04:00
FernandoS27
f573d3642e shader: Implement TLD4.PTP 2021-07-22 21:51:24 -04:00
ReinUsesLisp
24bc872af3 shader: Implement NDC [-1, 1], attribute types and default varying initialization 2021-07-22 21:51:24 -04:00
ameerj
0705eff8f6 shader: Implement VOTE 2021-07-22 21:51:24 -04:00
ReinUsesLisp
5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 2021-07-22 21:51:23 -04:00
ReinUsesLisp
33090a74dd shader: Add partial rasterizer integration 2021-07-22 21:51:23 -04:00
ReinUsesLisp
83c7592d3d shader: Partial implementation of LDC 2021-07-22 21:51:23 -04:00
ReinUsesLisp
a956d3cdb3 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
ReinUsesLisp
16a5b4f494 spirv: Fixes and Intel specific workarounds 2021-07-22 21:51:22 -04:00
ReinUsesLisp
a2fe90fa60 spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00