David Marcec
e433e24ed4
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
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QLaunch 1.0.0
2020-05-01 11:20:43 +10:00
Dan
712c96db1a
maxwell_to_vk: implement missing signed int formats
2020-04-30 23:39:16 +02:00
Jason Parker
9cdcfd80fc
caps:su Stub out SetShimLibraryVersion
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Used by Animal Crossing: New Horizons when trying to take a picture.
2020-04-30 15:16:53 -04:00
Mat M
1acf3384c1
Merge pull request #3823 from ogniK5377/setvrmode
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am: IsVrModeEnabled & SetVrModeEnabled fixes
2020-04-30 13:39:16 -04:00
Mat M
83fd54762b
Merge pull request #3830 from ogniK5377/GetFriendInvitationStorageChannelEvent
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am: GetFriendInvitationStorageChannelEvent
2020-04-30 13:38:35 -04:00
Mat M
354fd09052
Merge pull request #3835 from ogniK5377/GetFreeSpaceSize-GetTotalSpaceSize
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fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
2020-04-30 13:37:43 -04:00
Mat M
fc4b536a7e
Merge pull request #3832 from ogniK5377/nim-eca-CreateServerInterface
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nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
2020-04-30 13:36:04 -04:00
Mat M
74595956c2
Merge pull request #3831 from ogniK5377/caps-su-names
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caps: Add missing service names to caps:su
2020-04-30 13:32:53 -04:00
Morph
6665cd04f1
texture: Implement R8G8UI
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- Used by The Walking Dead: The Final Season
2020-04-30 13:19:36 -04:00
bunnei
656fc982e0
Merge pull request #3825 from ogniK5377/psm-no-warn
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psm: Mark as debug instead of warning
2020-04-30 13:11:11 -04:00
bunnei
6a57e5fc49
Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp
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maxwell_3d: Fix depth clamping register
2020-04-30 13:07:31 -04:00
bunnei
e043a955f1
Merge pull request #3799 from ReinUsesLisp/iadd-cc
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shader: Implement P2R CC, IADD Rd.CC and IADD.X
2020-04-30 12:56:36 -04:00
bunnei
2765bb73a2
Merge pull request #3805 from ReinUsesLisp/preserve-contents
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texture_cache: Reintroduce preserve_contents accurately
2020-04-30 12:56:19 -04:00
bunnei
e20f3161a3
Merge pull request #3788 from FernandoS27/revert
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Revert: shader_decode: Fix LD, LDG when track constant buffer.
2020-04-30 12:55:39 -04:00
David Marcec
053fabf414
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
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Closes #3533
Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
David Marcec
9acd88ff71
nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
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Closes #3026
2020-04-30 23:10:20 +10:00
David Marcec
66f74349f0
caps: Add missing service names to caps:su
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SetShimLibraryVersion, SaveScreenShotEx1 & SaveScreenShotEx2 were missing
2020-04-30 22:51:06 +10:00
David Marcec
5da10e6ec0
am: GetFriendInvitationStorageChannelEvent
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Closes #3829
2020-04-30 22:37:26 +10:00
David Marcec
d4feb11249
externals: Update cubeb to 616d773
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Support for 6 audio channels
2020-04-30 00:33:02 +10:00
David
e0047b0ead
Merge pull request #3826 from MerryMage/update-dynarmic
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externals: Update dynarmic to e7166e8b
2020-04-29 23:30:00 +10:00
MerryMage
0f231b7f3d
externals: Update dynarmic to e7166e8b
2020-04-29 14:25:53 +01:00
David Marcec
b1d4271c5d
psm: Mark as debug instead of warning
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No point to emulate battery life. However options are broken out if we ever want to add a setting for it
2020-04-29 22:39:49 +10:00
David Marcec
22298a3b2d
am: Properly implement GetDisplayVersion
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Properly implement IApplicationFunctions::GetDisplayVersion
2020-04-29 22:13:56 +10:00
David Marcec
70e12c713e
am: IsVrModeEnabled & SetVrModeEnabled fixes
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Return the proper state of vr mode for IsVrModeEnabled
We should not return an error for SetVrModeEnabled. When VR Mode is turned on, it signals to lbl to turn vr mode on, not return an error code
2020-04-29 21:48:58 +10:00
David Marcec
3d475a655b
acc: Return a unique value per account for GetAccountId
2020-04-29 21:09:53 +10:00
David Marcec
485cb3ac34
acc: Fix InitializeApplicationInfo
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We're not suppose to pop a u64, should just read the sent pid and check that
2020-04-29 20:49:35 +10:00
David Marcec
4f69eb7061
kernel: Don't fail silently
2020-04-29 14:53:53 +10:00
Lioncash
a35345d217
vulkan: Remove unnecessary includes
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Reduces some header churn and reduces rebuilds when some header
internals change.
While we're at it we can also resolve a missing include in buffer_cache.
2020-04-28 21:54:46 -04:00
bunnei
153e6fccb2
Merge pull request #3771 from benru/dump-romfs-with-updates
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Dump RomFS command to include Updates
2020-04-28 21:54:06 -04:00
Mat M
83a5463c10
Merge pull request #3818 from ogniK5377/err-log
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Don't fail silently for vi, sm, set and ns services
2020-04-28 21:41:13 -04:00
Mat M
661193a566
Merge pull request #3783 from lioncash/pointer
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physical_core: Make use of std::make_unique instead of std::make_shared in ctor
2020-04-28 21:38:02 -04:00
David Marcec
63b73587b7
Don't fail silently for vi, sm, set and ns services
2020-04-29 11:15:21 +10:00
ReinUsesLisp
8d28a56a6c
shader/arithmetic_integer: Fix tracking issue in temporary
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This temporary is not needed as we mark Rd.CC + IADD.X as unimplemented.
It caused issues when tracking global buffers.
2020-04-28 17:14:53 -03:00
Fernando Sahmkow
9f9e662f1f
Clang Format and Documentation.
2020-04-28 14:02:51 -04:00
Fernando Sahmkow
4d2b23d3c5
MaxwellDMA: Optimize micro copies.
2020-04-28 13:44:14 -04:00
bunnei
510842d827
Merge pull request #3784 from ReinUsesLisp/shader-memory-util
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shader/memory_util: Deduplicate code
2020-04-28 12:05:50 -04:00
Mat M
73bcc49c27
Merge pull request #3814 from ogniK5377/getinfo-err
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kernel: Bad GetInfo ids should not be marked as stubs
2020-04-28 11:25:34 -04:00
David Marcec
45ece975bf
kernel: Bad GetInfo ids should not be marked as stubs
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As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs.
2020-04-29 01:17:59 +10:00
David Marcec
fecc4a4a01
Updated comment to reflect ListQualifiedUsers better
2020-04-29 01:13:03 +10:00
Mat M
6c8a7d45ac
Merge pull request #3813 from ogniK5377/err-hex-2-dec
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style: Change AMs & Glues error codes to be dec instead of hex
2020-04-28 10:51:44 -04:00
David Marcec
0af061e175
style: Change AMs & Glues error codes to be dec instead of hex
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Consistency for the rest of the error codes in the codebase
2020-04-29 00:49:49 +10:00
David Marcec
b680569dd3
marked stubs
2020-04-29 00:43:05 +10:00
David Marcec
36302b6e20
account: ListQualifiedUsers
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Closes #2844
2020-04-29 00:37:47 +10:00
David Marcec
f3209e7baa
Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
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Closes #2874
2020-04-29 00:19:07 +10:00
ReinUsesLisp
6e79375f46
vk_rasterizer: Skip index buffer setup when vertices are zero
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Xenoblade 2 invokes a draw call with zero vertices.
This is likely due to indirect drawing (glDrawArraysIndirect).
This causes a crash in the staging buffer pool when trying to create a
buffer with a size of zero. To workaround this, skip index buffer setup
entirely when the number of indices is zero.
2020-04-28 02:24:33 -03:00
ReinUsesLisp
8835d40024
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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Drop MemoryBarrier from the buffer cache and use Maxwell3D's register
WaitForIdle.
To implement this on OpenGL we just call glMemoryBarrier with the
necessary bits.
Vulkan lacks this synchronization primitive, so we set an event and
immediately wait for it. This is not a pretty solution, but it's what
Vulkan can do without submitting the current command buffer to the queue
(which ends up being more expensive on the CPU).
2020-04-28 02:18:12 -03:00
Fernando Sahmkow
4c11487d1e
VideoCore/GPU: Delegate subchannel engines to the dma pusher.
2020-04-27 22:07:21 -04:00
Fernando Sahmkow
b916b58702
VideoCore/Engines: Refactor Engines CallMethod.
2020-04-27 21:47:58 -04:00
ReinUsesLisp
b82e61dff0
maxwell_3d: Fix depth clamping register
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Using deko3d as reference:
4e47ba0013/source/maxwell/gpu_3d_state.cpp (L42)
We were using bits 3 and 4 to determine depth clamping, but these are
the same both enabled and disabled:
state->depthClampEnable ? 0x101A : 0x181D
The same happens on Nvidia's OpenGL driver, where they do something like
this (default capabilities, GL 4.5 compatibility):
(state & DEPTH_CLAMP) != 0 ? 0x201a : 0x281c
There's always a difference between the first bits in this register, but
bit 11 is consistently disabled on both deko3d/NVN and OpenGL. This
commit changes yuzu's behaviour to use bit 11 to determine depth
clamping.
- Fixes depth issues on Super Mario Odyssey's intro.
2020-04-27 20:50:14 -03:00
bunnei
27dc83efa6
Merge pull request #3785 from ogniK5377/set-buffer-count-unit
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vi: Don't let uninitialized data pass as a response for SetBufferCount
2020-04-27 17:10:28 -04:00