bunnei
7bca4ea21a
Merge pull request #1528 from FernandoS27/assert-control-codes
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Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
FernandoS27
906d2fd5af
Assert Control Codes Generation
2018-10-30 13:37:55 -04:00
Frederic L
c76f4b6aec
global: Use std::optional instead of boost::optional ( #1578 )
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* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
FernandoS27
159bedd74f
Implemented LD_L and ST_L
2018-10-24 17:51:53 -04:00
FernandoS27
3326b552d0
Implement PointSize
2018-10-23 15:08:00 -04:00
bunnei
a12540e948
Merge pull request #1519 from ReinUsesLisp/vsetp
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gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
ReinUsesLisp
3c72944105
gl_shader_decompiler: Implement VSETP
2018-10-23 01:07:20 -03:00
ReinUsesLisp
95ebbee064
gl_shader_decompiler: Abstract VMAD into a video subset
2018-10-23 01:07:20 -03:00
bunnei
3b07693b50
Merge pull request #1512 from ReinUsesLisp/brk
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gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
FernandoS27
9183b82847
Added Saturation to FMUL32I
2018-10-22 20:22:15 -04:00
FernandoS27
2dc066f8f5
Fixed FSETP and FSET
2018-10-22 11:31:17 -04:00
bunnei
9af9217dea
Merge pull request #1501 from ReinUsesLisp/half-float
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gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
ReinUsesLisp
57b3166673
gl_shader_decompiler: Implement PBK and BRK
2018-10-17 21:30:45 -03:00
ReinUsesLisp
40845c39c9
shader_bytecode: Add Control Code enum 0xf
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Control Code 0xf means to unconditionally execute the instruction. This
value is passed to most BRA, EXIT and SYNC instructions (among others)
but this may not always be the case.
2018-10-15 15:36:47 -03:00
ReinUsesLisp
f1a2fd02a5
gl_shader_decompiler: Implement HSET2_R
2018-10-15 02:55:51 -03:00
ReinUsesLisp
4769eac4b7
gl_shader_decompiler: Implement HSETP2_R
2018-10-15 02:55:51 -03:00
ReinUsesLisp
f4c2f0c35d
gl_shader_decompiler: Implement HFMA2 instructions
2018-10-15 02:55:51 -03:00
ReinUsesLisp
d3a031608d
gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
2018-10-15 02:07:16 -03:00
ReinUsesLisp
cc74fe2cef
gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
2018-10-15 02:04:31 -03:00
ReinUsesLisp
fcb96ae125
gl_shader_decompiler: Setup base for half float unpacking and setting
2018-10-15 01:58:30 -03:00
ReinUsesLisp
0c0ff8f0f6
gl_shader_decompiler: Implement VMAD
2018-10-11 04:15:10 -03:00
ReinUsesLisp
f1dff1c269
gl_shader_decompiler: Implement geometry shaders
2018-10-07 17:36:00 -03:00
Lioncash
02106208f8
shader_bytecode: Lay out the Ipa-related enums better
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This is more consistent with the surrounding enums.
2018-09-21 16:17:31 -04:00
Lioncash
d8cbbfb8ea
shader_bytecode: Make operator== and operator!= of IpaMode const qualified
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These don't affect the state of the struct and can be const member
functions.
2018-09-21 16:17:27 -04:00
bunnei
7c49810549
Merge pull request #1279 from FernandoS27/csetp
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shader_decompiler: Implemented (Partialy) Control Codes and CSETP
2018-09-18 22:10:48 -04:00
FernandoS27
5a00f0ec41
Implemented I2I.CC on the NEU control code, used by SMO
2018-09-17 17:42:46 -04:00
FernandoS27
81fd967a27
Implemented CSETP
2018-09-17 17:42:44 -04:00
FernandoS27
9cdcf964b5
Implemented Control Codes
2018-09-17 17:42:43 -04:00
FernandoS27
dc2a597dc8
Added texture misc modes to texture instructions
2018-09-17 12:51:05 -04:00
bunnei
5c341eca32
Merge pull request #1326 from FearlessTobi/port-4182
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Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-17 09:51:47 -04:00
Subv
415fd53a49
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
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This seems to be an optimization performed by nouveau.
2018-09-15 11:21:21 -05:00
fearlessTobi
1190ea6ddb
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-15 15:21:06 +02:00
bunnei
6f138dd425
Merge pull request #1263 from FernandoS27/tex-mode
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shader_decompiler: Implemented (Partially) Texture Processing Modes
2018-09-12 16:03:34 -04:00
FernandoS27
aa5c2354eb
Implemented Texture Processing Modes
2018-09-12 12:28:22 -04:00
FernandoS27
a6294ad653
Implemented encodings for LEA and PSET
2018-09-11 12:50:25 -04:00
FernandoS27
e54854dfb7
Implemented TMML
2018-09-09 20:46:31 -04:00
FernandoS27
6dd5b33570
Implemented TXQ dimension query type, used by SMO.
2018-09-09 11:59:01 -04:00
FernandoS27
0611ac673f
Change name of TEXQ to TXQ, in order to match NVIDIA's naming
2018-09-08 18:08:57 -04:00
FernandoS27
758dd86de9
Implemented IPA Properly
2018-09-05 20:15:47 -04:00
bunnei
2be1a6fe38
Merge pull request #1215 from ogniK5377/texs-nodep-assert
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Added assert for TEXS nodep
2018-09-02 10:48:27 -04:00
bunnei
106579cde4
Merge pull request #1214 from ogniK5377/ipa-assert
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Added better asserts to IPA, Renamed IPA modes to match mesa
2018-09-02 10:44:43 -04:00
bunnei
cb3726426f
Merge pull request #1216 from ogniK5377/ffma-assert
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Added FFMA asserts and missing fields
2018-09-02 10:44:13 -04:00
David Marcec
a8c27cb703
Removed saturate assert
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Unneeded as we already implement it
2018-09-01 19:33:32 +10:00
David Marcec
70692108c0
Removed saturate assert
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Saturate already implemented
2018-09-01 19:29:20 +10:00
David Marcec
9a841e0f5c
Added FMUL asserts
2018-09-01 19:05:10 +10:00
David Marcec
d7f1baf47e
Added FFMA asserts
2018-09-01 18:45:14 +10:00
David Marcec
e01efcd8ef
Added assert for TEXS nodep
2018-09-01 17:00:01 +10:00
David Marcec
3483657ed7
Added better asserts to IPA, Renamed IPA modes to match mesa
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IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate
Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
2018-09-01 16:34:27 +10:00
Hexagon12
7afccb51a2
Added predicate comparison GreaterEqualWithNan
2018-08-31 10:40:18 +03:00
Laku
a7f046e97f
gl_shader_decompiler: Implement POPC ( #1203 )
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* Implement POPC
* implement invert
2018-08-30 21:32:58 -04:00