Commit graph

10595 commits

Author SHA1 Message Date
ReinUsesLisp
c75f5c634a shader_ir: Remove composite primitives and use temporals instead 2019-01-15 17:54:53 -03:00
ReinUsesLisp
960b0f653a gl_shader_decompiler: Fixup AssignCompositeHalf 2019-01-15 17:54:53 -03:00
ReinUsesLisp
92610e9705 shader_decode: Use proper primitive names 2019-01-15 17:54:53 -03:00
ReinUsesLisp
44fce20a01 shader_decode: Use BitfieldExtract instead of shift + and 2019-01-15 17:54:53 -03:00
ReinUsesLisp
26d519c0f6 shader_ir: Remove Ipa primitive 2019-01-15 17:54:53 -03:00
ReinUsesLisp
0a9aa9f8db gl_shader_decompiler: Use rasterizer's UBO size limit 2019-01-15 17:54:53 -03:00
ReinUsesLisp
16dee3d290 gl_shader_gen: Fixup code formatting 2019-01-15 17:54:53 -03:00
ReinUsesLisp
685996eabb video_core: Rename glsl_decompiler to gl_shader_decompiler 2019-01-15 17:54:53 -03:00
ReinUsesLisp
8df3fb8b1e shader_ir: Remove RZ and use Register::ZeroIndex instead 2019-01-15 17:54:53 -03:00
ReinUsesLisp
35724f3435 shader_decode: Implement TEXS.F16 2019-01-15 17:54:53 -03:00
ReinUsesLisp
afa9967c4a shader_decode: Fixup R2P 2019-01-15 17:54:53 -03:00
ReinUsesLisp
be9d40cf0d glsl_decompiler: Fixup TLDS 2019-01-15 17:54:53 -03:00
ReinUsesLisp
d08982ed56 glsl_decompiler: Fixup geometry shaders 2019-01-15 17:54:53 -03:00
ReinUsesLisp
a90860a63a shader_decode: Fixup WriteLogicOperation zero comparison 2019-01-15 17:54:53 -03:00
ReinUsesLisp
afbbc154d0 glsl_decompiler: Fixup permissive member function declarations 2019-01-15 17:54:53 -03:00
ReinUsesLisp
1314fd5277 shader_decode: Fixup PSET 2019-01-15 17:54:53 -03:00
ReinUsesLisp
495fbb2096 shader_decode: Fixup clang-format 2019-01-15 17:54:53 -03:00
ReinUsesLisp
0b1a2a74b6 video_core: Implement IR based geometry shaders 2019-01-15 17:54:53 -03:00
ReinUsesLisp
095b8f822b shader_decode: Implement VMAD and VSETP 2019-01-15 17:54:53 -03:00
ReinUsesLisp
a71ce91f9b shader_decode: Implement HSET2 2019-01-15 17:54:53 -03:00
ReinUsesLisp
5896358e4a shader_decode: Rework HSETP2 2019-01-15 17:54:53 -03:00
ReinUsesLisp
e0971b5f9c shader_decode: Implement R2P 2019-01-15 17:54:53 -03:00
ReinUsesLisp
8f2327d84b shader_decode: Implement CSETP 2019-01-15 17:54:52 -03:00
ReinUsesLisp
da25db6829 shader_decode: Implement PSET 2019-01-15 17:54:52 -03:00
ReinUsesLisp
54bffa5381 shader_decode: Implement HFMA2 2019-01-15 17:54:52 -03:00
ReinUsesLisp
17b2a1d2b0 glsl_decompiler: Remove HNegate inlining 2019-01-15 17:54:52 -03:00
ReinUsesLisp
9cf3fe7511 shader_decode: Implement POPC 2019-01-15 17:54:52 -03:00
ReinUsesLisp
43dffc4afc shader_decode: Implement TLDS (untested) 2019-01-15 17:54:52 -03:00
ReinUsesLisp
8e4e4c60cd shader_decode: Update TLD4 reflecting #1862 changes 2019-01-15 17:54:52 -03:00
ReinUsesLisp
fb53e79b7f shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling 2019-01-15 17:54:52 -03:00
ReinUsesLisp
8664c00a2e shader_decode: Fixup FSET 2019-01-15 17:54:52 -03:00
ReinUsesLisp
bdfa3b5fe9 shader_decode: Implement IADD32I 2019-01-15 17:54:52 -03:00
ReinUsesLisp
bcf228b15c shader_decode: Fixup clang-format 2019-01-15 17:54:52 -03:00
ReinUsesLisp
dc93729f47 video_core: Return safe values after an assert hits 2019-01-15 17:54:52 -03:00
ReinUsesLisp
dbf4c5264b shader_decode: Implement FFMA 2019-01-15 17:54:52 -03:00
ReinUsesLisp
568d9a2a7b video_core: Address feedback 2019-01-15 17:54:52 -03:00
ReinUsesLisp
8ef8fd8188 shader_ir: Fixup file inclusions and clang-format 2019-01-15 17:54:52 -03:00
Mat M
15a03ee53f shader_ir: Move comment node string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-01-15 17:54:52 -03:00
ReinUsesLisp
4e8b1bf07a shader_ir: Address feedback to avoid UB in bit casting 2019-01-15 17:54:52 -03:00
ReinUsesLisp
6e4aad30c9 shader_decode: Fixup clang-format 2019-01-15 17:54:52 -03:00
ReinUsesLisp
497d16bdf1 shader_decode: Implement LEA 2019-01-15 17:54:52 -03:00
ReinUsesLisp
368b588c7f shader_decode: Implement IADD3 2019-01-15 17:54:52 -03:00
ReinUsesLisp
37de0d1560 shader_decode: Implement LOP3 2019-01-15 17:54:52 -03:00
ReinUsesLisp
40e9335807 shader_decode: Implement ST_L 2019-01-15 17:54:52 -03:00
ReinUsesLisp
af828ce72c shader_decode: Implement LD_L 2019-01-15 17:54:52 -03:00
ReinUsesLisp
b3c02a5a4e shader_decode: Implement HSETP2 2019-01-15 17:54:52 -03:00
ReinUsesLisp
60d4f9d95d shader_decode: Implement HADD2 and HMUL2 2019-01-15 17:54:52 -03:00
ReinUsesLisp
54a153a786 shader_decode: Implement HADD2_IMM and HMUL2_IMM 2019-01-15 17:54:52 -03:00
ReinUsesLisp
4c506f195a shader_decode: Implement MOV_SYS 2019-01-15 17:54:52 -03:00
ReinUsesLisp
966f3ba473 shader_decode: Implement IMNMX 2019-01-15 17:54:52 -03:00